bump-go-dependencies
Update direct Go module dependencies one by one, validating each bump with tests and linter, committing individually, and producing a summary table for a PR description
Install
mkdir -p .claude/skills/bump-go-dependencies && curl -L -o skill.zip "https://mcp.directory/api/skills/download/3032" && unzip -o skill.zip -d .claude/skills/bump-go-dependencies && rm skill.zipInstalls to .claude/skills/bump-go-dependencies
About this skill
Bump Direct Go Dependencies
When asked to update or bump Go dependencies, follow this procedure.
1. List Outdated Direct Dependencies
Run the following to get a list of direct dependencies that have newer versions available:
go list -m -u -json all 2>/dev/null | jq -r 'select(.Indirect != true and .Update != null) | "\(.Path) \(.Version) \(.Update.Path) \(.Update.Version)"'
This produces lines of the form:
module/path current_version update_path new_version
If the command produces no output, all direct dependencies are already up to date. Inform the user and stop.
NEVER bump github.com/getkin/kin-openapi. Version above v0.132.0 don't have a valid license.
2. Update Each Dependency One by One
For each outdated dependency, perform the following steps in order:
a. Upgrade
go get <module_path>@<new_version>
b. Tidy
go mod tidy
c. Validate
Run the linter and the tests:
task lint
task test
d. Decide
-
If both pass: stage and commit the changes:
git add -A git commit -m "bump <module_path> from <old_version> to <new_version>" -m "" -m "Assisted-By: docker-agent"Record the dependency as bumped in your tracking table.
-
If either fails: revert all changes and move on:
git checkout -- .Record the dependency as skipped in your tracking table, noting the reason (lint failure, test failure, or both).
3. Produce a Summary Table
After processing every dependency, output a copy-pastable Markdown table inside a fenced code block. The table must list every dependency that was considered, with columns for the module path, old version, new version, and status. Don't use emojis, just plain markdown.
Example:
```markdown
| Module | From | To | Status |
|--------|------|----|--------|
| github.com/example/foo | v1.2.0 | v1.3.0 | bumped |
| github.com/example/bar | v0.4.1 | v0.5.0 | skipped — test failure |
| golang.org/x/text | v0.21.0 | v0.22.0 | bumped |
```
This table is meant to be pasted directly into a pull-request description.
More by docker
View all →You might also like
flutter-development
aj-geddes
Build beautiful cross-platform mobile apps with Flutter and Dart. Covers widgets, state management with Provider/BLoC, navigation, API integration, and material design.
drawio-diagrams-enhanced
jgtolentino
Create professional draw.io (diagrams.net) diagrams in XML format (.drawio files) with integrated PMP/PMBOK methodologies, extensive visual asset libraries, and industry-standard professional templates. Use this skill when users ask to create flowcharts, swimlane diagrams, cross-functional flowcharts, org charts, network diagrams, UML diagrams, BPMN, project management diagrams (WBS, Gantt, PERT, RACI), risk matrices, stakeholder maps, or any other visual diagram in draw.io format. This skill includes access to custom shape libraries for icons, clipart, and professional symbols.
godot
bfollington
This skill should be used when working on Godot Engine projects. It provides specialized knowledge of Godot's file formats (.gd, .tscn, .tres), architecture patterns (component-based, signal-driven, resource-based), common pitfalls, validation tools, code templates, and CLI workflows. The `godot` command is available for running the game, validating scripts, importing resources, and exporting builds. Use this skill for tasks involving Godot game development, debugging scene/resource files, implementing game systems, or creating new Godot components.
nano-banana-pro
garg-aayush
Generate and edit images using Google's Nano Banana Pro (Gemini 3 Pro Image) API. Use when the user asks to generate, create, edit, modify, change, alter, or update images. Also use when user references an existing image file and asks to modify it in any way (e.g., "modify this image", "change the background", "replace X with Y"). Supports both text-to-image generation and image-to-image editing with configurable resolution (1K default, 2K, or 4K for high resolution). DO NOT read the image file first - use this skill directly with the --input-image parameter.
ui-ux-pro-max
nextlevelbuilder
"UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 8 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient."
rust-coding-skill
UtakataKyosui
Guides Claude in writing idiomatic, efficient, well-structured Rust code using proper data modeling, traits, impl organization, macros, and build-speed best practices.
Stay ahead of the MCP ecosystem
Get weekly updates on new skills and servers.