gpui-test
Writing tests for GPUI applications. Use when testing components, async operations, or UI behavior.
Install
mkdir -p .claude/skills/gpui-test && curl -L -o skill.zip "https://mcp.directory/api/skills/download/7393" && unzip -o skill.zip -d .claude/skills/gpui-test && rm skill.zipInstalls to .claude/skills/gpui-test
About this skill
Overview
GPUI provides a comprehensive testing framework that allows you to test UI components, async operations, and distributed systems. Tests run on a single-threaded executor that provides deterministic execution and the ability to test complex async scenarios. GPUI tests use the #[gpui::test] attribute and work with TestAppContext for basic testing and VisualTestContext for window-dependent tests.
Rules
- If test does not require windows or rendering, we can avoid use
[gpui::test]andTestAppContext, just write simple rust test.
Core Testing Infrastructure
Test Attributes
Basic Test
#[gpui::test]
fn my_test(cx: &mut TestAppContext) {
// Test implementation
}
Async Test
#[gpui::test]
async fn my_async_test(cx: &mut TestAppContext) {
// Async test implementation
}
Property Test with Iterations
#[gpui::test(iterations = 10)]
fn my_property_test(cx: &mut TestAppContext, mut rng: StdRng) {
// Property testing with random data
}
Test Contexts
TestAppContext
TestAppContext provides access to GPUI's core functionality without windows:
#[gpui::test]
fn test_entity_operations(cx: &mut TestAppContext) {
// Create entities
let entity = cx.new(|cx| MyComponent::new(cx));
// Update entities
entity.update(cx, |component, cx| {
component.value = 42;
cx.notify();
});
// Read entities
let value = entity.read_with(cx, |component, _| component.value);
assert_eq!(value, 42);
}
VisualTestContext
VisualTestContext extends TestAppContext with window support:
#[gpui::test]
fn test_with_window(cx: &mut TestAppContext) {
// Create window with component
let window = cx.update(|cx| {
cx.open_window(Default::default(), |_, cx| {
cx.new(|cx| MyComponent::new(cx))
}).unwrap()
});
// Convert to visual context
let mut cx = VisualTestContext::from_window(window.into(), cx);
// Access window and component
let component = window.root(&mut cx).unwrap();
}
Additional Resources
- For detailed testing patterns and examples, see reference.md
- For best practices and running tests, see examples.md
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