svelte5-development
Comprehensive Svelte 5 and SvelteKit development guidance. Use this skill when building Svelte components, working with runes, or developing SvelteKit applications. Covers reactive patterns, component architecture, routing, and data loading.
Install
mkdir -p .claude/skills/svelte5-development && curl -L -o skill.zip "https://mcp.directory/api/skills/download/274" && unzip -o skill.zip -d .claude/skills/svelte5-development && rm skill.zipInstalls to .claude/skills/svelte5-development
About this skill
This skill provides guidance for Svelte 5 and SvelteKit development, covering runes, component patterns, routing, and common pitfalls.
Svelte 5 Runes - Core Reactivity
$state - Reactive State
Creates reactive state that updates the UI when changed.
<script>
let count = $state(0);
let user = $state({ name: 'Alice', age: 30 });
</script>
<button onclick={() => count++}>Clicks: {count}</button>
<button onclick={() => user.age++}>Age: {user.age}</button>
Deep Reactivity: Objects and arrays become deeply reactive proxies. Mutations trigger updates:
let todos = $state([{ done: false, text: 'learn svelte' }]);
todos[0].done = true; // triggers update
todos.push({ done: false, text: 'build app' }); // triggers update
Classes: Use $state in class fields:
class Todo {
done = $state(false);
constructor(text) {
this.text = $state(text);
}
reset = () => {
this.text = '';
this.done = false;
}
}
Important: When you destructure reactive state, references are NOT reactive:
let { done, text } = todos[0];
todos[0].done = true; // `done` variable won't update
$state.raw: Use for non-reactive objects (performance optimization):
let data = $state.raw({ large: 'dataset' });
data.large = 'new value'; // no effect, must reassign entire object
data = { large: 'new value' }; // this works
$derived - Computed Values
Creates values that automatically update when dependencies change.
<script>
let count = $state(0);
let doubled = $derived(count * 2);
let tripled = $derived(count * 3);
</script>
<p>{count} × 2 = {doubled}</p>
<p>{count} × 3 = {tripled}</p>
For complex logic, use $derived.by:
let numbers = $state([1, 2, 3]);
let total = $derived.by(() => {
let sum = 0;
for (const n of numbers) sum += n;
return sum;
});
Critical Rule: NEVER update state inside $derived - it should be side-effect free.
Overriding deriveds (Svelte 5.25+): Useful for optimistic UI:
let likes = $derived(post.likes);
async function onclick() {
likes += 1; // optimistic update
try {
await likePost();
} catch {
likes -= 1; // rollback on error
}
}
$effect - Side Effects
Runs when state changes. Use for DOM manipulation, third-party libraries, analytics.
<script>
let size = $state(50);
let canvas;
$effect(() => {
const ctx = canvas.getContext('2d');
ctx.clearRect(0, 0, canvas.width, canvas.height);
// reruns when `size` changes
ctx.fillRect(0, 0, size, size);
});
</script>
<canvas bind:this={canvas} width="100" height="100"></canvas>
Lifecycle: Effects run after component mounts and after state changes (in microtask).
Teardown functions: Return a function to clean up:
$effect(() => {
const interval = setInterval(() => count++, 1000);
return () => clearInterval(interval); // cleanup
});
Dependencies: Automatically tracks any $state/$derived read synchronously. Async reads (after await) are NOT tracked:
$effect(() => {
context.fillStyle = color; // tracked
setTimeout(() => {
context.fillRect(0, 0, size, size); // size NOT tracked!
}, 0);
});
Conditional dependencies: Only depends on values read in the last run:
$effect(() => {
if (condition) {
confetti({ colors: [color] }); // only depends on color if condition is true
}
});
$effect.pre: Runs BEFORE DOM updates (rare, for things like autoscroll).
CRITICAL - When NOT to use $effect:
- ❌ Don't synchronize state (use $derived instead)
- ❌ Don't use for computed values
- ✅ DO use for: canvas drawing, third-party libs, analytics, intervals, DOM manipulation
<!-- ❌ BAD - Don't do this -->
<script>
let count = $state(0);
let doubled = $state();
$effect(() => {
doubled = count * 2; // WRONG! Use $derived
});
</script>
<!-- ✅ GOOD - Do this -->
<script>
let count = $state(0);
let doubled = $derived(count * 2);
</script>
$props - Component Props
Receives data from parent components.
<!-- Parent.svelte -->
<Child message="hello" count={42} />
<!-- Child.svelte -->
<script>
let { message, count = 0 } = $props(); // destructuring with defaults
</script>
<p>{message} - {count}</p>
Renaming props (for reserved words or invalid identifiers):
let { super: trouper = 'default' } = $props();
Rest props:
let { a, b, ...others } = $props();
Type safety (TypeScript):
<script lang="ts">
let { message }: { message: string } = $props();
// or
interface Props {
message: string;
count?: number;
}
let { message, count = 0 }: Props = $props();
</script>
Important: Props update reactively, but you should NOT mutate them (unless $bindable).
$bindable - Two-Way Binding
Allows child components to update parent state.
<!-- FancyInput.svelte -->
<script>
let { value = $bindable(), ...props } = $props();
</script>
<input bind:value {...props} />
<!-- Parent.svelte -->
<script>
import FancyInput from './FancyInput.svelte';
let message = $state('hello');
</script>
<FancyInput bind:value={message} />
<p>{message}</p>
Fallback values:
let { value = $bindable('default value') } = $props();
Use sparingly: Most components should use callback props instead of $bindable.
Common Patterns and Pitfalls
Effect vs Derived
<script>
let a = $state(1);
let b = $state(2);
// ✅ GOOD - Use $derived for computed values
let sum = $derived(a + b);
// ❌ BAD - Don't use $effect for this
let sum2 = $state(0);
$effect(() => {
sum2 = a + b; // WRONG!
});
// ✅ GOOD - Use $effect for side effects only
$effect(() => {
console.log('Sum changed:', sum);
analytics.track('calculation', { sum });
});
</script>
Navigation with Remote Functions
When using SvelteKit's remoteFunctions feature, standard <a href> links don't work for client-side navigation.
<script>
import { goto } from '$app/navigation';
</script>
<!-- ❌ DON'T use regular links with remote functions -->
<a href="/songs/{id}/edit">{title}</a>
<!-- ✅ DO use goto() -->
<button onclick={() => goto(`/songs/${id}/edit`)}>{title}</button>
Style buttons as links:
.link-button {
background: none;
border: none;
padding: 0;
color: inherit;
cursor: pointer;
text-decoration: underline;
}
Async Operations and Form Initialization
<script>
let song = $state({ current: null });
let title = $state('');
let initialized = $state(false);
// ✅ GOOD - Use $effect for async initialization
$effect(() => {
if (song.current && !initialized) {
title = song.current.title || '';
initialized = true;
}
});
</script>
SvelteKit Routing
File Structure
+page.svelte- Page component+page.js- Universal load (runs server + client)+page.server.js- Server-only load+layout.svelte- Layout component (wraps pages)+layout.js/+layout.server.js- Layout load functions+error.svelte- Error page+server.js- API endpoints
Dynamic Routes
[slug]- Single parameter[...rest]- Rest parameter (catches multiple segments)[[optional]]- Optional parameter
Example: src/routes/blog/[slug]/+page.svelte matches /blog/hello-world
Loading Data
Page Load (+page.js or +page.server.js):
/** @type {import('./$types').PageLoad} */
export function load({ params, url, fetch }) {
return {
post: {
title: `Post ${params.slug}`,
content: 'Content here'
}
};
}
Layout Load (+layout.server.js):
/** @type {import('./$types').LayoutServerLoad} */
export async function load() {
return {
sections: [
{ slug: 'profile', title: 'Profile' },
{ slug: 'settings', title: 'Settings' }
]
};
}
Accessing Data in Components:
<script>
/** @type {import('./$types').PageProps} */
let { data } = $props();
</script>
<h1>{data.post.title}</h1>
Parent Data Access:
export async function load({ parent }) {
const { user } = await parent();
return { username: user.name };
}
Universal vs Server Load
Use +page.js (Universal) when:
- Fetching from public APIs
- No private credentials needed
- Returning custom classes or constructors
- Running same logic server + client
Use +page.server.js (Server) when:
- Accessing database directly
- Using private environment variables
- Reading from filesystem
- Need to serialize data for client
Server load returns must be serializable (JSON + Date, Map, Set, RegExp, BigInt).
Form Actions
// +page.server.js
export const actions = {
default: async ({ request }) => {
const data = await request.formData();
const email = data.get('email');
// process form...
return { success: true };
}
};
<!-- +page.svelte -->
<script>
/** @type {import('./$types').PageProps} */
let { form } = $props();
</script>
{#if form?.success}
<p>Success!</p>
{/if}
<form method="POST">
<input name="email" type="email" />
<button>Submit</button>
</form>
Real-time Updates (Server-Sent Events)
Server (+server.js):
export function GET() {
const stream = new ReadableStream({
start(controller) {
const encoder = new TextEncoder();
const send = (data) => {
controller.enqueue(encoder.encode(`data: ${JSON.stringify(data)}\n\n`));
};
// Send updates...
setInterval(() => send({ time: Date.now() }), 1000);
}
});
return new Response(stream, {
headers: {
'Content-Type': 'text/event-stream',
'Cache-Control': 'no-cache'
}
});
}
Client:
<script>
let data = $state({ time: 0 });
$effect(() => {
const source = new EventSource('/updates');
source.onmessage = (e) => {
data = JSON.parse(e.data);
};
return () => source.close();
});
</script>
Environment Variables
Public (exposed to client):
import { PUBLIC_STATION_NAME } from '$env/static/public';
**Privat
Content truncated.
You might also like
flutter-development
aj-geddes
Build beautiful cross-platform mobile apps with Flutter and Dart. Covers widgets, state management with Provider/BLoC, navigation, API integration, and material design.
ui-ux-pro-max
nextlevelbuilder
"UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 8 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient."
drawio-diagrams-enhanced
jgtolentino
Create professional draw.io (diagrams.net) diagrams in XML format (.drawio files) with integrated PMP/PMBOK methodologies, extensive visual asset libraries, and industry-standard professional templates. Use this skill when users ask to create flowcharts, swimlane diagrams, cross-functional flowcharts, org charts, network diagrams, UML diagrams, BPMN, project management diagrams (WBS, Gantt, PERT, RACI), risk matrices, stakeholder maps, or any other visual diagram in draw.io format. This skill includes access to custom shape libraries for icons, clipart, and professional symbols.
godot
bfollington
This skill should be used when working on Godot Engine projects. It provides specialized knowledge of Godot's file formats (.gd, .tscn, .tres), architecture patterns (component-based, signal-driven, resource-based), common pitfalls, validation tools, code templates, and CLI workflows. The `godot` command is available for running the game, validating scripts, importing resources, and exporting builds. Use this skill for tasks involving Godot game development, debugging scene/resource files, implementing game systems, or creating new Godot components.
nano-banana-pro
garg-aayush
Generate and edit images using Google's Nano Banana Pro (Gemini 3 Pro Image) API. Use when the user asks to generate, create, edit, modify, change, alter, or update images. Also use when user references an existing image file and asks to modify it in any way (e.g., "modify this image", "change the background", "replace X with Y"). Supports both text-to-image generation and image-to-image editing with configurable resolution (1K default, 2K, or 4K for high resolution). DO NOT read the image file first - use this skill directly with the --input-image parameter.
pdf-to-markdown
aliceisjustplaying
Convert entire PDF documents to clean, structured Markdown for full context loading. Use this skill when the user wants to extract ALL text from a PDF into context (not grep/search), when discussing or analyzing PDF content in full, when the user mentions "load the whole PDF", "bring the PDF into context", "read the entire PDF", or when partial extraction/grepping would miss important context. This is the preferred method for PDF text extraction over page-by-page or grep approaches.
Related MCP Servers
Browse all serversWeb Prototyping offers a framer web builder for rapid HTML mockups with a SvelteKit UI, command-line tools, and interact
Desktop Commander MCP unifies code management with advanced source control, git, and svn support—streamlining developmen
Access shadcn/ui v4 components, blocks, and demos for rapid React UI library development. Seamless integration and sourc
Boost Postgres performance with Postgres MCP Pro—AI-driven index tuning, health checks, and safe, intelligent SQL optimi
Access Svelte documentation, code analysis, and autofix tools for Svelte 5 & SvelteKit. Improve projects with smart migr
Svelte Docs lets you efficiently query and retrieve Svelte documentation, streamlining access to framework-specific reso
Stay ahead of the MCP ecosystem
Get weekly updates on new skills and servers.