tts-audio-mastering
Practical mastering steps for TTS audio: cleanup, loudness normalization, alignment, and delivery specs.
Install
mkdir -p .claude/skills/tts-audio-mastering && curl -L -o skill.zip "https://mcp.directory/api/skills/download/5768" && unzip -o skill.zip -d .claude/skills/tts-audio-mastering && rm skill.zipInstalls to .claude/skills/tts-audio-mastering
About this skill
SKILL: TTS Audio Mastering
This skill focuses on producing clean, consistent, and delivery-ready TTS audio for video tasks. It covers speech cleanup, loudness normalization, segment boundaries, and export specs.
1. TTS Engine & Output Basics
Choose a TTS engine based on deployment constraints and quality needs:
- Neural offline (e.g., Kokoro): stable, high quality, no network dependency.
- Cloud TTS (e.g., Edge-TTS / OpenAI TTS): convenient, higher naturalness but network-dependent.
- Formant TTS (e.g., espeak-ng): for prototyping only; often less natural.
Key rule: Always confirm the native sample rate of the generated audio before resampling for video delivery.
2. Speech Cleanup (Per Segment)
Apply lightweight processing to avoid common artifacts:
- Rumble/DC removal: high-pass filter around 20 Hz
- Harshness control: optional low-pass around 16 kHz (helps remove digital fizz)
- Click/pop prevention: short fades at boundaries (e.g., 50 ms fade-in and fade-out)
Recommended FFmpeg pattern (example):
- Add filters in a single chain, and keep them consistent across segments.
3. Loudness Normalization
Target loudness depends on the benchmark/task spec. A common target is ITU-R BS.1770 loudness measurement:
- Integrated loudness: -23 LUFS
- True peak: around -1.5 dBTP
- LRA: around 11 (optional)
Recommended workflow:
- Measure loudness using FFmpeg
ebur128(or equivalent meter). - Apply normalization (e.g.,
loudnorm) as the final step after cleanup and timing edits. - If you adjust tempo/duration after normalization, re-normalize again.
4. Timing & Segment Boundary Handling
When stitching segment-level TTS into a full track:
- Match each segment to its target window as closely as possible.
- If a segment is shorter than its window, pad with silence.
- If a segment is longer, use gentle duration control (small speed change) or truncate carefully.
- Always apply boundary fades after padding/trimming to avoid clicks.
Sync guideline: keep end-to-end drift small (e.g., <= 0.2s) unless the task states otherwise.
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