writing-nix

0
0
Source

Writes idiomatic, performant, and maintainable Nix code. Covers best practices, anti-patterns to avoid (like `with`), module system design, and performance optimization.

Install

mkdir -p .claude/skills/writing-nix && curl -L -o skill.zip "https://mcp.directory/api/skills/download/6787" && unzip -o skill.zip -d .claude/skills/writing-nix && rm skill.zip

Installs to .claude/skills/writing-nix

About this skill

Writing Nix

Core Principles

  1. Declarative over Imperative: Describe what, not how.
  2. Explicit over Implicit: Avoid magic scoping or hidden dependencies.
  3. Hermetic: No side effects, no network access during build (except fixed-output derivations).

Critical Anti-Patterns

1. The with Statement

NEVER use with. It breaks static analysis, tools (LSP), and readability.

# BAD
meta = with lib; { license = licenses.mit; };

# GOOD
meta = { license = lib.licenses.mit; };

2. Recursive Attributes (rec)

Avoid rec when let-in suffices. rec can cause infinite recursion and expensive evaluation.

# BAD
rec {
  version = "1.0";
  name = "pkg-${version}";
}

# GOOD
let
  version = "1.0";
in {
  inherit version;
  name = "pkg-${version}";
}

3. Over-wide option surfaces

Do not expose options for hypothetical use cases. Keep interfaces minimal and intentional.

Module Design

Use clear module structure:

{ config, lib, pkgs, ... }:
let
  inherit (lib) mkEnableOption mkIf mkOption types;
  cfg = config.some.path;
in {
  options.some.path = {
    enable = mkEnableOption "description";
  };

  config = mkIf cfg.enable {
    # implementation
  };
}

Guidelines:

  • Define strict option types.
  • Use mkDefault for overridable defaults.
  • Prefer mkMerge + mkIf for conditional composition.
  • Prefer inherit (...) when names match.

Expression Style

  • Prefer attrset lookup over long if/else chains for multi-branch selection.
  • Keep temporary variables close to usage.
  • Keep functions small and names descriptive.

Performance Practices

Evaluation:

  • Avoid forcing large attrsets when not needed.
  • Avoid expensive repeated imports and computations.
  • Keep hot-path expressions straightforward.

Build:

  • Minimize runtime closures.
  • Keep sources clean (cleanSource/filters) to avoid rebuild churn.

Function Patterns

  • Destructure arguments in function headers.
  • Use override for function arguments and overrideAttrs for derivation attrs.

Validation

After edits, run the most relevant checks available in the target repo (eval/build/test).

Output Contract

Report:

CHANGES MADE:
- <file>: <what changed and why>

THINGS I DIDN'T TOUCH:
- <file>: <why intentionally unchanged>

POTENTIAL CONCERNS:
- <risk or follow-up checks>

You might also like

flutter-development

aj-geddes

Build beautiful cross-platform mobile apps with Flutter and Dart. Covers widgets, state management with Provider/BLoC, navigation, API integration, and material design.

643969

drawio-diagrams-enhanced

jgtolentino

Create professional draw.io (diagrams.net) diagrams in XML format (.drawio files) with integrated PMP/PMBOK methodologies, extensive visual asset libraries, and industry-standard professional templates. Use this skill when users ask to create flowcharts, swimlane diagrams, cross-functional flowcharts, org charts, network diagrams, UML diagrams, BPMN, project management diagrams (WBS, Gantt, PERT, RACI), risk matrices, stakeholder maps, or any other visual diagram in draw.io format. This skill includes access to custom shape libraries for icons, clipart, and professional symbols.

591705

ui-ux-pro-max

nextlevelbuilder

"UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 8 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient."

318398

godot

bfollington

This skill should be used when working on Godot Engine projects. It provides specialized knowledge of Godot's file formats (.gd, .tscn, .tres), architecture patterns (component-based, signal-driven, resource-based), common pitfalls, validation tools, code templates, and CLI workflows. The `godot` command is available for running the game, validating scripts, importing resources, and exporting builds. Use this skill for tasks involving Godot game development, debugging scene/resource files, implementing game systems, or creating new Godot components.

339397

nano-banana-pro

garg-aayush

Generate and edit images using Google's Nano Banana Pro (Gemini 3 Pro Image) API. Use when the user asks to generate, create, edit, modify, change, alter, or update images. Also use when user references an existing image file and asks to modify it in any way (e.g., "modify this image", "change the background", "replace X with Y"). Supports both text-to-image generation and image-to-image editing with configurable resolution (1K default, 2K, or 4K for high resolution). DO NOT read the image file first - use this skill directly with the --input-image parameter.

451339

fastapi-templates

wshobson

Create production-ready FastAPI projects with async patterns, dependency injection, and comprehensive error handling. Use when building new FastAPI applications or setting up backend API projects.

304231

Stay ahead of the MCP ecosystem

Get weekly updates on new skills and servers.