8bit-docs-patterns
Create documentation with gaming-specific examples, retro styling, and 8-bit terminology. Apply when documenting gaming blocks, RPG components, or retro-styled UI elements.
Install
mkdir -p .claude/skills/8bit-docs-patterns && curl -L -o skill.zip "https://mcp.directory/api/skills/download/3497" && unzip -o skill.zip -d .claude/skills/8bit-docs-patterns && rm skill.zipInstalls to .claude/skills/8bit-docs-patterns
About this skill
8-bit Documentation Patterns
Create documentation that emphasizes the gaming and retro aspects of 8-bit components.
Gaming Terminology
Use gaming-specific language in descriptions and examples:
---
title: Quest Log
description: Displays an 8-bit mission and task tracking system.
---
Realistic Game Data
Use meaningful, game-related data in examples:
<QuestLog
quests={[
{
id: "quest-1",
title: "Defeat the Goblin King",
description: "The Goblin King has been terrorizing the village for weeks.",
status: "active",
shortDescription: "Defeat the Goblin King in the Dark Forest.",
},
{
id: "quest-2",
title: "Collect Dragon Scales",
description: "The local blacksmith needs dragon scales to forge armor.",
status: "completed",
shortDescription: "Collect 10 dragon scales.",
},
]}
/>
Health Bar Examples
Use realistic health values and context:
<HealthBar value={75} />
<div className="flex justify-between text-sm mb-2 retro">
<span>Health</span>
<span>75%</span>
</div>
<HealthBar value={75} />
<p className="text-sm text-muted-foreground mb-2">
Default health bar
</p>
<HealthBar value={75} />
<p className="text-sm text-muted-foreground mb-2">
Critical health (25%)
</p>
<HealthBar value={25} variant="retro" />
Pixel Font Usage
Apply .retro class for pixel font styling:
<div className="flex justify-between text-sm mb-2 retro">
<span>Health</span>
<span>75/100</span>
</div>
Wrapper Pattern in Examples
Remember 8-bit components wrap shadcn/ui:
// Import the 8-bit component
import { Button } from "@/components/ui/8bit/button";
// Not the base shadcn component
import { Button } from "@/components/ui/button"; // Wrong!
retro.css Awareness
All 8-bit components require retro.css:
// This import is required in the component source
import "@/components/ui/8bit/styles/retro.css";
// Documentation shows usage with 8-bit components
<Button className="retro">START GAME</Button>
Multiple Variants
Show default vs retro variants:
<ComponentPreview title="8-bit Health Bar component" name="health-bar">
<div className="md:min-w-[300px] min-w-[200px] flex flex-col gap-8">
<div>
<p className="text-sm text-muted-foreground mb-2">
Default health bar
</p>
<HealthBar value={75} />
</div>
<div>
<p className="text-sm text-muted-foreground mb-2">
Retro health bar
</p>
<HealthBar value={45} variant="retro" />
</div>
</div>
</ComponentPreview>
Gaming Block Documentation
For blocks (multiple components):
---
title: Quest Log
description: Displays an 8-bit mission and task tracking system.
---
<ComponentPreview title="8-bit Quest Log block" name="quest-log">
<QuestLog
quests={[
{
id: "quest-1",
title: "Defeat the Goblin King",
status: "active",
},
]}
/>
</ComponentPreview>
Key Principles
- Gaming context - Use game-related terminology
- Realistic data - Show actual game scenarios
- Retro styling - Use
.retroclass for pixel fonts - Wrapper awareness - Import from
@/components/ui/8bit/ - Variant showcase - Demonstrate multiple variants
- Block complexity - Handle multi-component documentation
- 8-bit specific - Emphasize unique 8-bit features
Reference Examples
content/docs/blocks/gaming/quest-log.mdx- Quest tracking patterncontent/docs/components/health-bar.mdx- Health bar variantscontent/docs/blocks/gaming/leaderboard.mdx- Gaming list pattern
More by TheOrcDev
View all skills by TheOrcDev →You might also like
flutter-development
aj-geddes
Build beautiful cross-platform mobile apps with Flutter and Dart. Covers widgets, state management with Provider/BLoC, navigation, API integration, and material design.
drawio-diagrams-enhanced
jgtolentino
Create professional draw.io (diagrams.net) diagrams in XML format (.drawio files) with integrated PMP/PMBOK methodologies, extensive visual asset libraries, and industry-standard professional templates. Use this skill when users ask to create flowcharts, swimlane diagrams, cross-functional flowcharts, org charts, network diagrams, UML diagrams, BPMN, project management diagrams (WBS, Gantt, PERT, RACI), risk matrices, stakeholder maps, or any other visual diagram in draw.io format. This skill includes access to custom shape libraries for icons, clipart, and professional symbols.
ui-ux-pro-max
nextlevelbuilder
"UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 8 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient."
godot
bfollington
This skill should be used when working on Godot Engine projects. It provides specialized knowledge of Godot's file formats (.gd, .tscn, .tres), architecture patterns (component-based, signal-driven, resource-based), common pitfalls, validation tools, code templates, and CLI workflows. The `godot` command is available for running the game, validating scripts, importing resources, and exporting builds. Use this skill for tasks involving Godot game development, debugging scene/resource files, implementing game systems, or creating new Godot components.
nano-banana-pro
garg-aayush
Generate and edit images using Google's Nano Banana Pro (Gemini 3 Pro Image) API. Use when the user asks to generate, create, edit, modify, change, alter, or update images. Also use when user references an existing image file and asks to modify it in any way (e.g., "modify this image", "change the background", "replace X with Y"). Supports both text-to-image generation and image-to-image editing with configurable resolution (1K default, 2K, or 4K for high resolution). DO NOT read the image file first - use this skill directly with the --input-image parameter.
fastapi-templates
wshobson
Create production-ready FastAPI projects with async patterns, dependency injection, and comprehensive error handling. Use when building new FastAPI applications or setting up backend API projects.
Related MCP Servers
Browse all serversBoost your AI code assistant with Context7: inject real-time API documentation from OpenAPI specification sources into y
Supercharge your AI code assistant with GitMCP—get accurate, up-to-date code and API docs from any GitHub project. Free,
Docfork delivers up-to-date documentation and code examples for any software library, enhancing your config management t
Automate Notion documentation with seamless Notion API integration. Manage pages and blocks efficiently using Node.js fo
Augments — real-time framework documentation for 90+ frameworks. Access instant, up-to-date guides, examples, and API re
Discover AntV Visualization Libraries for smart documentation, code examples, and best practices in g2, g6, l7, x6, f2,
Stay ahead of the MCP ecosystem
Get weekly updates on new skills and servers.