designing-architecture

3
0
Source

Designs software architecture and selects appropriate patterns for projects. Use when designing systems, choosing architecture patterns, structuring projects, making technical decisions, or when asked about microservices, monoliths, or architectural approaches.

Install

mkdir -p .claude/skills/designing-architecture && curl -L -o skill.zip "https://mcp.directory/api/skills/download/3370" && unzip -o skill.zip -d .claude/skills/designing-architecture && rm skill.zip

Installs to .claude/skills/designing-architecture

About this skill

Designing Architecture

When to Load

  • Trigger: System design, module structure, new project scaffolding, choosing architecture patterns
  • Skip: Simple bug fixes or minor code changes that don't affect architecture

Architecture Decision Workflow

Copy this checklist and track progress:

Architecture Design Progress:
- [ ] Step 1: Understand requirements and constraints
- [ ] Step 2: Assess project size and team capabilities
- [ ] Step 3: Select architecture pattern
- [ ] Step 4: Define directory structure
- [ ] Step 5: Document trade-offs and decision
- [ ] Step 6: Validate against decision framework

Pattern Selection Guide

By Project Size

SizeRecommended Pattern
Small (<10K LOC)Simple MVC/Layered
Medium (10K-100K)Clean Architecture
Large (>100K)Modular Monolith or Microservices

By Team Size

TeamRecommended
1-3 devsMonolith with clear modules
4-10 devsModular Monolith
10+ devsMicroservices (if justified)

Common Patterns

1. Layered Architecture

┌─────────────────────────────┐
│       Presentation          │  ← UI, API Controllers
├─────────────────────────────┤
│       Application           │  ← Use Cases, Services
├─────────────────────────────┤
│         Domain              │  ← Business Logic, Entities
├─────────────────────────────┤
│      Infrastructure         │  ← Database, External APIs
└─────────────────────────────┘

Use when: Simple CRUD apps, small teams, quick prototypes

2. Clean Architecture

┌─────────────────────────────────────┐
│            Frameworks & Drivers      │
│  ┌─────────────────────────────┐    │
│  │     Interface Adapters       │    │
│  │  ┌─────────────────────┐    │    │
│  │  │   Application       │    │    │
│  │  │  ┌─────────────┐    │    │    │
│  │  │  │   Domain    │    │    │    │
│  │  │  └─────────────┘    │    │    │
│  │  └─────────────────────┘    │    │
│  └─────────────────────────────┘    │
└─────────────────────────────────────┘

Use when: Complex business logic, long-lived projects, testability is key

3. Hexagonal (Ports & Adapters)

        ┌──────────┐
        │ HTTP API │
        └────┬─────┘
             │ Port
    ┌────────▼────────┐
    │                 │
    │   Application   │
    │     Core        │
    │                 │
    └────────┬────────┘
             │ Port
        ┌────▼─────┐
        │ Database │
        └──────────┘

Use when: Need to swap external dependencies, multiple entry points

4. Event-Driven Architecture

Producer → Event Bus → Consumer
              │
              ├─→ Consumer
              │
              └─→ Consumer

Use when: Loose coupling needed, async processing, scalability

5. CQRS (Command Query Responsibility Segregation)

┌─────────────┐      ┌─────────────┐
│  Commands   │      │   Queries   │
│  (Write)    │      │   (Read)    │
└──────┬──────┘      └──────┬──────┘
       │                    │
       ▼                    ▼
  Write Model          Read Model
       │                    │
       └────────┬───────────┘
                ▼
           Event Store

Use when: Different read/write scaling, complex domains, event sourcing

Directory Structure Patterns

Feature-Based (Recommended for medium+)

src/
├── features/
│   ├── users/
│   │   ├── api/
│   │   ├── components/
│   │   ├── hooks/
│   │   ├── services/
│   │   └── types/
│   └── orders/
│       ├── api/
│       ├── components/
│       └── ...
├── shared/
│   ├── components/
│   ├── hooks/
│   └── utils/
└── app/
    └── ...

Layer-Based (Simple apps)

src/
├── controllers/
├── services/
├── models/
├── repositories/
└── utils/

Decision Framework

When making architectural decisions, evaluate against these criteria:

  1. Simplicity - Start simple, evolve when needed
  2. Team Skills - Match architecture to team capabilities
  3. Requirements - Let business needs drive decisions
  4. Scalability - Consider growth trajectory
  5. Maintainability - Optimize for change

Trade-off Analysis Template

Use this template to document architectural decisions:

## Decision: [What we're deciding]

### Context

[Why this decision is needed now]

### Options Considered

1. Option A: [Description]
2. Option B: [Description]

### Trade-offs

| Criteria         | Option A | Option B |
| ---------------- | -------- | -------- |
| Complexity       | Low      | High     |
| Scalability      | Medium   | High     |
| Team familiarity | High     | Low      |

### Decision

We chose [Option] because [reasoning].

### Consequences

- [What this enables]
- [What this constrains]

Validation Checklist

After selecting an architecture, validate against:

Architecture Validation:
- [ ] Matches project size and complexity
- [ ] Aligns with team skills and experience
- [ ] Supports current requirements
- [ ] Allows for anticipated growth
- [ ] Dependencies flow inward (core has no external deps)
- [ ] Clear boundaries between modules/layers
- [ ] Testing strategy is feasible
- [ ] Trade-offs are documented

If validation fails, reconsider the pattern selection or adjust the implementation approach.

You might also like

flutter-development

aj-geddes

Build beautiful cross-platform mobile apps with Flutter and Dart. Covers widgets, state management with Provider/BLoC, navigation, API integration, and material design.

643969

drawio-diagrams-enhanced

jgtolentino

Create professional draw.io (diagrams.net) diagrams in XML format (.drawio files) with integrated PMP/PMBOK methodologies, extensive visual asset libraries, and industry-standard professional templates. Use this skill when users ask to create flowcharts, swimlane diagrams, cross-functional flowcharts, org charts, network diagrams, UML diagrams, BPMN, project management diagrams (WBS, Gantt, PERT, RACI), risk matrices, stakeholder maps, or any other visual diagram in draw.io format. This skill includes access to custom shape libraries for icons, clipart, and professional symbols.

591705

ui-ux-pro-max

nextlevelbuilder

"UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 8 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient."

318398

godot

bfollington

This skill should be used when working on Godot Engine projects. It provides specialized knowledge of Godot's file formats (.gd, .tscn, .tres), architecture patterns (component-based, signal-driven, resource-based), common pitfalls, validation tools, code templates, and CLI workflows. The `godot` command is available for running the game, validating scripts, importing resources, and exporting builds. Use this skill for tasks involving Godot game development, debugging scene/resource files, implementing game systems, or creating new Godot components.

339397

nano-banana-pro

garg-aayush

Generate and edit images using Google's Nano Banana Pro (Gemini 3 Pro Image) API. Use when the user asks to generate, create, edit, modify, change, alter, or update images. Also use when user references an existing image file and asks to modify it in any way (e.g., "modify this image", "change the background", "replace X with Y"). Supports both text-to-image generation and image-to-image editing with configurable resolution (1K default, 2K, or 4K for high resolution). DO NOT read the image file first - use this skill directly with the --input-image parameter.

451339

fastapi-templates

wshobson

Create production-ready FastAPI projects with async patterns, dependency injection, and comprehensive error handling. Use when building new FastAPI applications or setting up backend API projects.

304231

Stay ahead of the MCP ecosystem

Get weekly updates on new skills and servers.