fixing-bugs-systematically

0
0
Source

Diagnose and fix bugs through systematic investigation, root cause analysis, and targeted validation. Use when something is broken, errors occur, performance degrades, or unexpected behavior manifests.

Install

mkdir -p .claude/skills/fixing-bugs-systematically && curl -L -o skill.zip "https://mcp.directory/api/skills/download/4982" && unzip -o skill.zip -d .claude/skills/fixing-bugs-systematically && rm skill.zip

Installs to .claude/skills/fixing-bugs-systematically

About this skill

Fixing Bugs Systematically

Structured protocol for isolating root causes and implementing focused fixes in existing features.

When to Use

  • Something is broken and needs diagnosis and repair
  • Error messages or unexpected behavior occurs
  • Performance degradation in existing functionality
  • Intermittent or hard-to-reproduce issues

Core Steps

1. Context & Reproduction

Read relevant documentation:

  • docs/feature-spec/F-##-*.md for affected feature
  • docs/user-stories/US-###-*.md for expected behavior and acceptance criteria
  • docs/api-contracts.yaml if API-related
  • docs/system-design.md for architecture context

Document the bug:

  • Expected behavior (cite story AC or spec)
  • Actual behavior (what's broken)
  • Reproduction steps
  • Feature ID (F-##) and Story ID (US-###) if known

2. Investigation

Simple bugs (obvious entry point)

Use direct investigation:

  • Grep to locate error messages or related code
  • Read suspected files to examine implementation
  • Trace function calls and data transformations
  • Check related files for connected logic

Complex bugs (multiple subsystems or unclear origin)

Delegate to async agents in parallel:

Spawn senior-engineer agents to:

  • Trace error flow through specific subsystem
  • Analyze related failure patterns
  • Investigate runtime conditions

Spawn Explore agents to:

  • Map data flow across multiple files
  • Find all error handling for specific operation
  • Locate configuration and integration points

Example: For authentication bug, spawn:

  • Agent 1: "Trace auth flow from login endpoint to session creation"
  • Agent 2: "Find all error handling and validation in auth module"
  • Agent 3: "Locate session storage config and related code"

Wait for results using ./agent-responses/await {agent_id}

3. Root Cause Analysis

Generate hypotheses:

  • List 3-8 potential root causes from investigation
  • Rank by probability (evidence from code) and impact
  • Select most likely cause(s)

Decision point:

  • Fix immediately if root cause is obvious and confirmed
  • Add validation if multiple plausible causes or runtime-dependent behavior

4. Validation (if needed)

Add minimal debugging:

  • Logging at decision points
  • Data inspection at boundaries
  • Input/output logging at integration points

Test to confirm root cause before proceeding to fix.

5. Implementation

Fix the confirmed root cause:

  • Keep changes minimal and focused
  • Maintain API stability unless approved
  • Follow existing patterns in codebase

Update documentation if needed:

  • Add note in feature spec or changelog
  • Update docs/api-contracts.yaml if contract changed (requires approval)
  • For slash commands:
    • /manage-project/update/update-feature to correct spec
    • /manage-project/update/update-story if ACs were ambiguous
    • /manage-project/update/update-api if API changed (with approval)

6. Validation & Testing

Verify fix against acceptance criteria:

  • Test all ACs from affected user stories
  • Check 1-2 key edge cases and error states
  • Run contract tests if API changed
  • Verify events in docs/data-plan.md still fire correctly

7. Cleanup

  • Remove all debugging and logging code
  • Verify no temporary files remain

Investigation Strategy

For direct investigation:

  • Use grep, read_file to understand subsystem
  • Trace flows manually through related files
  • Focus on specific area where bug manifests

When to validate before fixing:

  • Multiple plausible root causes exist
  • Runtime-dependent behavior
  • Intermittent or hard-to-reproduce issues

For async investigation:

  • Each agent investigates independent subsystem
  • Run in parallel for speed
  • Maximum 6 agents (diminishing returns)

Artifacts

Inputs:

  • docs/feature-spec/F-##-*.md — Feature specs
  • docs/user-stories/US-###-*.md — Expected behavior and ACs
  • docs/api-contracts.yaml — API specs
  • docs/system-design.md — Architecture context

Outputs:

  • Investigation findings (inline notes or agent reports)
  • Updated feature spec with bug resolution notes
  • Fixed code with accompanying tests

Quick Reference

ScenarioApproach
Single subsystem, obvious entryDirect investigation → immediate fix
Multiple subsystems, unclear originSpawn 2-4 agents in parallel → synthesize findings → fix
Runtime-dependent or intermittentAdd targeted logging → reproduce → analyze logs → fix
Multiple independent fixes neededPass investigation results to fix agents via artifact files

More by CaptainCrouton89

View all →

reviewing-code

CaptainCrouton89

Systematically evaluate code changes for security, correctness, performance, and spec alignment. Use when reviewing PRs, assessing code quality, or verifying implementation against requirements.

899

railway-cli-management

CaptainCrouton89

Deploy, manage services, view logs, and configure Railway infrastructure. Use when deploying to Railway, managing environment variables, viewing deployment logs, scaling services, or managing volumes.

1173

executing-work-in-parallel

CaptainCrouton89

Coordinate concurrent task execution through agent delegation. Plan independent work, manage dependencies, and execute multiple agents simultaneously. Use when handling multiple unrelated tasks, research investigations, or layer-based implementations that can run concurrently.

00

gathering-requirements

CaptainCrouton89

Systematically clarify user needs, preferences, and constraints before planning or implementation. Classifies work type, investigates existing systems, discovers edge cases and integration points, resolves assumptions, and creates detailed specifications. Use when building features, enhancements, or integrations where requirements need clarification.

00

writing-like-user

CaptainCrouton89

Emulate the user's personal writing voice and style patterns. Use when the user asks to write content in their voice, draft documents, compose messages, or requests "write this like me" or "in my style."

770

investigating-code-patterns

CaptainCrouton89

Systematically trace code flows, locate implementations, diagnose performance issues, and map system architecture. Use when understanding how existing systems work, researching concepts, exploring code structure, or answering "how/where/why is X implemented?" questions.

20

You might also like

flutter-development

aj-geddes

Build beautiful cross-platform mobile apps with Flutter and Dart. Covers widgets, state management with Provider/BLoC, navigation, API integration, and material design.

245776

drawio-diagrams-enhanced

jgtolentino

Create professional draw.io (diagrams.net) diagrams in XML format (.drawio files) with integrated PMP/PMBOK methodologies, extensive visual asset libraries, and industry-standard professional templates. Use this skill when users ask to create flowcharts, swimlane diagrams, cross-functional flowcharts, org charts, network diagrams, UML diagrams, BPMN, project management diagrams (WBS, Gantt, PERT, RACI), risk matrices, stakeholder maps, or any other visual diagram in draw.io format. This skill includes access to custom shape libraries for icons, clipart, and professional symbols.

188408

godot

bfollington

This skill should be used when working on Godot Engine projects. It provides specialized knowledge of Godot's file formats (.gd, .tscn, .tres), architecture patterns (component-based, signal-driven, resource-based), common pitfalls, validation tools, code templates, and CLI workflows. The `godot` command is available for running the game, validating scripts, importing resources, and exporting builds. Use this skill for tasks involving Godot game development, debugging scene/resource files, implementing game systems, or creating new Godot components.

172268

nano-banana-pro

garg-aayush

Generate and edit images using Google's Nano Banana Pro (Gemini 3 Pro Image) API. Use when the user asks to generate, create, edit, modify, change, alter, or update images. Also use when user references an existing image file and asks to modify it in any way (e.g., "modify this image", "change the background", "replace X with Y"). Supports both text-to-image generation and image-to-image editing with configurable resolution (1K default, 2K, or 4K for high resolution). DO NOT read the image file first - use this skill directly with the --input-image parameter.

199226

ui-ux-pro-max

nextlevelbuilder

"UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 8 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient."

156191

rust-coding-skill

UtakataKyosui

Guides Claude in writing idiomatic, efficient, well-structured Rust code using proper data modeling, traits, impl organization, macros, and build-speed best practices.

157171

Stay ahead of the MCP ecosystem

Get weekly updates on new skills and servers.