0
0
Source

System health check (MOT) for skills, agents, hooks, and memory

Install

mkdir -p .claude/skills/mot && curl -L -o skill.zip "https://mcp.directory/api/skills/download/5910" && unzip -o skill.zip -d .claude/skills/mot && rm skill.zip

Installs to .claude/skills/mot

About this skill

MOT - System Health Check

Run comprehensive health checks on all Claude Code components.

Usage

/mot              # Full audit (all categories)
/mot skills       # Just skills
/mot agents       # Just agents
/mot hooks        # Just hooks
/mot memory       # Just memory system
/mot --fix        # Auto-fix simple issues
/mot --quick      # P0 checks only (fast)

Audit Process

Phase 1: Skills Audit

# Count skills
echo "=== SKILLS ==="
SKILL_COUNT=$(find .claude/skills -name "SKILL.md" | wc -l | xargs)
echo "Found $SKILL_COUNT skill files"

# Check frontmatter parsing
FAIL=0
for skill in $(find .claude/skills -name "SKILL.md"); do
  if ! head -1 "$skill" | grep -q "^---$"; then
    echo "FAIL: No frontmatter: $skill"
    FAIL=$((FAIL+1))
  fi
done
echo "Frontmatter: $((SKILL_COUNT - FAIL)) pass, $FAIL fail"

# Check name matches directory
FAIL=0
for skill in $(find .claude/skills -name "SKILL.md"); do
  dir=$(basename $(dirname "$skill"))
  name=$(grep "^name:" "$skill" 2>/dev/null | head -1 | cut -d: -f2 | xargs)
  if [ -n "$name" ] && [ "$dir" != "$name" ]; then
    echo "FAIL: Name mismatch $dir vs $name"
    FAIL=$((FAIL+1))
  fi
done
echo "Name consistency: $((SKILL_COUNT - FAIL)) pass, $FAIL fail"

Phase 2: Agents Audit

echo "=== AGENTS ==="
AGENT_COUNT=$(ls .claude/agents/*.md 2>/dev/null | wc -l | xargs)
echo "Found $AGENT_COUNT agent files"

# Check required fields
FAIL=0
for agent in .claude/agents/*.md; do
  [ -f "$agent" ] || continue

  # Check name field exists
  if ! grep -q "^name:" "$agent"; then
    echo "FAIL: Missing name: $agent"
    FAIL=$((FAIL+1))
    continue
  fi

  # Check model is valid
  model=$(grep "^model:" "$agent" | head -1 | cut -d: -f2 | xargs)
  case "$model" in
    opus|sonnet|haiku) ;;
    *) echo "FAIL: Invalid model '$model': $agent"; FAIL=$((FAIL+1)) ;;
  esac
done
echo "Agent validation: $((AGENT_COUNT - FAIL)) pass, $FAIL fail"

# Check for dangling references (agents that reference non-existent agents)
echo "Checking agent cross-references..."
for agent in .claude/agents/*.md; do
  [ -f "$agent" ] || continue
  # Find subagent_type references
  refs=$(grep -oE 'subagent_type[=:]["'\'']*([a-z-]+)' "$agent" 2>/dev/null | sed 's/.*["'\'']//' | sed 's/["'\'']$//')
  for ref in $refs; do
    if [ ! -f ".claude/agents/$ref.md" ]; then
      echo "WARN: $agent references non-existent agent: $ref"
    fi
  done
done

Phase 3: Hooks Audit

echo "=== HOOKS ==="

# Check TypeScript source count
TS_COUNT=$(ls .claude/hooks/src/*.ts 2>/dev/null | wc -l | xargs)
echo "Found $TS_COUNT TypeScript source files"

# Check bundles exist
BUNDLE_COUNT=$(ls .claude/hooks/dist/*.mjs 2>/dev/null | wc -l | xargs)
echo "Found $BUNDLE_COUNT built bundles"

# Check shell wrappers are executable
FAIL=0
for sh in .claude/hooks/*.sh; do
  [ -f "$sh" ] || continue
  if [ ! -x "$sh" ]; then
    echo "FAIL: Not executable: $sh"
    FAIL=$((FAIL+1))
  fi
done
SH_COUNT=$(ls .claude/hooks/*.sh 2>/dev/null | wc -l | xargs)
echo "Shell wrappers: $((SH_COUNT - FAIL)) executable, $FAIL need chmod +x"

# Check hooks registered in settings.json exist
echo "Checking registered hooks..."
FAIL=0
# Extract hook commands from settings.json and verify files exist
grep -oE '"command":\s*"[^"]*\.sh"' .claude/settings.json 2>/dev/null | \
  sed 's/.*"\([^"]*\.sh\)".*/\1/' | \
  sed 's|\$CLAUDE_PROJECT_DIR|.claude|g' | \
  sed "s|\$HOME|$HOME|g" | \
  sort -u | while read hook; do
    # Resolve to actual path
    resolved=$(echo "$hook" | sed 's|^\./||')
    if [ ! -f "$resolved" ] && [ ! -f "./$resolved" ]; then
      echo "WARN: Registered hook not found: $hook"
    fi
  done

Phase 4: Memory Audit

echo "=== MEMORY SYSTEM ==="

# Check DATABASE_URL
if [ -z "$DATABASE_URL" ]; then
  echo "FAIL: DATABASE_URL not set"
else
  echo "PASS: DATABASE_URL is set"

  # Test connection
  if psql "$DATABASE_URL" -c "SELECT 1" > /dev/null 2>&1; then
    echo "PASS: PostgreSQL reachable"

    # Check pgvector
    if psql "$DATABASE_URL" -c "SELECT extname FROM pg_extension WHERE extname='vector'" 2>/dev/null | grep -q vector; then
      echo "PASS: pgvector extension installed"
    else
      echo "FAIL: pgvector extension not installed"
    fi

    # Check table exists
    if psql "$DATABASE_URL" -c "\d archival_memory" > /dev/null 2>&1; then
      echo "PASS: archival_memory table exists"

      # Count learnings
      COUNT=$(psql "$DATABASE_URL" -t -c "SELECT COUNT(*) FROM archival_memory" 2>/dev/null | xargs)
      echo "INFO: $COUNT learnings stored"
    else
      echo "FAIL: archival_memory table missing"
    fi
  else
    echo "FAIL: PostgreSQL not reachable"
  fi
fi

# Check Python dependencies
echo "Checking Python dependencies..."
(cd opc && uv run python -c "import psycopg2; import pgvector; import sentence_transformers" 2>/dev/null) && \
  echo "PASS: Python dependencies available" || \
  echo "WARN: Some Python dependencies missing"

Phase 5: Cross-Reference Audit

echo "=== CROSS-REFERENCES ==="

# Check skills reference valid agents
echo "Checking skill → agent references..."
FAIL=0
for skill in $(find .claude/skills -name "SKILL.md"); do
  refs=$(grep -oE 'subagent_type[=:]["'\'']*([a-z-]+)' "$skill" 2>/dev/null | sed 's/.*["'\'']//' | sed 's/["'\'']$//')
  for ref in $refs; do
    if [ -n "$ref" ] && [ ! -f ".claude/agents/$ref.md" ]; then
      echo "FAIL: $skill references missing agent: $ref"
      FAIL=$((FAIL+1))
    fi
  done
done
echo "Skill→Agent refs: $FAIL broken"

Auto-Fix (--fix flag)

If --fix is specified, automatically fix:

  1. Make shell wrappers executable

    chmod +x .claude/hooks/*.sh
    
  2. Rebuild hooks if TypeScript newer than bundles

    cd .claude/hooks && npm run build
    
  3. Create missing cache directories

    mkdir -p .claude/cache/agents/{scout,kraken,oracle,spark}
    mkdir -p .claude/cache/mot
    

Output Format

Write full report to .claude/cache/mot/report-{timestamp}.md:

# MOT Health Report
Generated: {timestamp}

## Summary
| Category | Pass | Fail | Warn |
|----------|------|------|------|
| Skills   | 204  | 2    | 0    |
| Agents   | 47   | 1    | 3    |
| Hooks    | 58   | 2    | 1    |
| Memory   | 4    | 0    | 1    |
| X-Refs   | 0    | 0    | 2    |

## Issues Found

### P0 - Critical
- [FAIL] Hook build failed: tldr-context-inject.ts

### P1 - High
- [FAIL] Agent references missing: scot → scout (typo)

### P2 - Medium
- [WARN] 3 hooks need rebuild (dist older than src)

### P3 - Low
- [INFO] VOYAGE_API_KEY not set (using local BGE)

Exit Codes

  • 0 - All P0/P1 checks pass
  • 1 - Any P0/P1 failure
  • 2 - Only P2/P3 warnings

Quick Mode (--quick)

Only run P0 checks:

  1. Frontmatter parses
  2. Hooks build
  3. Shell wrappers executable
  4. PostgreSQL reachable

You might also like

flutter-development

aj-geddes

Build beautiful cross-platform mobile apps with Flutter and Dart. Covers widgets, state management with Provider/BLoC, navigation, API integration, and material design.

643969

drawio-diagrams-enhanced

jgtolentino

Create professional draw.io (diagrams.net) diagrams in XML format (.drawio files) with integrated PMP/PMBOK methodologies, extensive visual asset libraries, and industry-standard professional templates. Use this skill when users ask to create flowcharts, swimlane diagrams, cross-functional flowcharts, org charts, network diagrams, UML diagrams, BPMN, project management diagrams (WBS, Gantt, PERT, RACI), risk matrices, stakeholder maps, or any other visual diagram in draw.io format. This skill includes access to custom shape libraries for icons, clipart, and professional symbols.

591705

ui-ux-pro-max

nextlevelbuilder

"UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 8 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient."

318398

godot

bfollington

This skill should be used when working on Godot Engine projects. It provides specialized knowledge of Godot's file formats (.gd, .tscn, .tres), architecture patterns (component-based, signal-driven, resource-based), common pitfalls, validation tools, code templates, and CLI workflows. The `godot` command is available for running the game, validating scripts, importing resources, and exporting builds. Use this skill for tasks involving Godot game development, debugging scene/resource files, implementing game systems, or creating new Godot components.

339397

nano-banana-pro

garg-aayush

Generate and edit images using Google's Nano Banana Pro (Gemini 3 Pro Image) API. Use when the user asks to generate, create, edit, modify, change, alter, or update images. Also use when user references an existing image file and asks to modify it in any way (e.g., "modify this image", "change the background", "replace X with Y"). Supports both text-to-image generation and image-to-image editing with configurable resolution (1K default, 2K, or 4K for high resolution). DO NOT read the image file first - use this skill directly with the --input-image parameter.

451339

fastapi-templates

wshobson

Create production-ready FastAPI projects with async patterns, dependency injection, and comprehensive error handling. Use when building new FastAPI applications or setting up backend API projects.

304231

Stay ahead of the MCP ecosystem

Get weekly updates on new skills and servers.