obj-exporter
Three.js OBJExporter utility for exporting 3D geometry to Wavefront OBJ format. Use when converting Three.js scenes, meshes, or geometries to OBJ files for use in other 3D software like Blender, Maya, or MeshLab.
Install
mkdir -p .claude/skills/obj-exporter && curl -L -o skill.zip "https://mcp.directory/api/skills/download/6508" && unzip -o skill.zip -d .claude/skills/obj-exporter && rm skill.zipInstalls to .claude/skills/obj-exporter
About this skill
OBJExporter Guide
Basic Structure
OBJ is a text-based 3D geometry format:
# Comment
v x y z # Vertex position
vn x y z # Vertex normal
f v1 v2 v3 # Face (triangle)
f v1/vt1/vn1 v2/vt2/vn2 v3/vt3/vn3 # Face with texture/normal indices
Example:
# Cube
v 0 0 0
v 1 0 0
v 1 1 0
v 0 1 0
f 1 2 3
f 1 3 4
Three.js OBJExporter
Three.js provides OBJExporter in examples:
import { OBJExporter } from 'three/examples/jsm/exporters/OBJExporter.js';
const exporter = new OBJExporter();
const objString = exporter.parse(object3D);
// Write to file (Node.js)
import fs from 'fs';
fs.writeFileSync('output.obj', objString);
Exporting with World Transforms
To export geometry in world coordinates:
// Update world matrices first
root.updateMatrixWorld(true);
// Clone and transform geometry
const worldGeometry = mesh.geometry.clone();
worldGeometry.applyMatrix4(mesh.matrixWorld);
// Create new mesh for export
const exportMesh = new THREE.Mesh(worldGeometry);
const objData = exporter.parse(exportMesh);
Merging Multiple Geometries
import { mergeGeometries } from 'three/examples/jsm/utils/BufferGeometryUtils.js';
const geometries = [];
root.traverse((obj) => {
if (obj instanceof THREE.Mesh) {
const geom = obj.geometry.clone();
geom.applyMatrix4(obj.matrixWorld);
geometries.push(geom);
}
});
const merged = mergeGeometries(geometries);
const mergedMesh = new THREE.Mesh(merged);
const objData = exporter.parse(mergedMesh);
Node.js ES Module Setup
For running Three.js in Node.js:
// package.json
{ "type": "module" }
// script.js
import * as THREE from 'three';
import { OBJExporter } from 'three/examples/jsm/exporters/OBJExporter.js';
More by benchflow-ai
View all skills by benchflow-ai →You might also like
flutter-development
aj-geddes
Build beautiful cross-platform mobile apps with Flutter and Dart. Covers widgets, state management with Provider/BLoC, navigation, API integration, and material design.
drawio-diagrams-enhanced
jgtolentino
Create professional draw.io (diagrams.net) diagrams in XML format (.drawio files) with integrated PMP/PMBOK methodologies, extensive visual asset libraries, and industry-standard professional templates. Use this skill when users ask to create flowcharts, swimlane diagrams, cross-functional flowcharts, org charts, network diagrams, UML diagrams, BPMN, project management diagrams (WBS, Gantt, PERT, RACI), risk matrices, stakeholder maps, or any other visual diagram in draw.io format. This skill includes access to custom shape libraries for icons, clipart, and professional symbols.
ui-ux-pro-max
nextlevelbuilder
"UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 8 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient."
godot
bfollington
This skill should be used when working on Godot Engine projects. It provides specialized knowledge of Godot's file formats (.gd, .tscn, .tres), architecture patterns (component-based, signal-driven, resource-based), common pitfalls, validation tools, code templates, and CLI workflows. The `godot` command is available for running the game, validating scripts, importing resources, and exporting builds. Use this skill for tasks involving Godot game development, debugging scene/resource files, implementing game systems, or creating new Godot components.
nano-banana-pro
garg-aayush
Generate and edit images using Google's Nano Banana Pro (Gemini 3 Pro Image) API. Use when the user asks to generate, create, edit, modify, change, alter, or update images. Also use when user references an existing image file and asks to modify it in any way (e.g., "modify this image", "change the background", "replace X with Y"). Supports both text-to-image generation and image-to-image editing with configurable resolution (1K default, 2K, or 4K for high resolution). DO NOT read the image file first - use this skill directly with the --input-image parameter.
fastapi-templates
wshobson
Create production-ready FastAPI projects with async patterns, dependency injection, and comprehensive error handling. Use when building new FastAPI applications or setting up backend API projects.
Related MCP Servers
Browse all serversIntegrate Penpot with electronic design automation software for browsing, retrieving, and exporting UI designs easily us
Convert lat long or GPS data easily with GIS Operations. Perform coordinate transformations, MGRS, and military grid con
Analyze your Cursor Chat History for coding insights, development patterns, and best practices with powerful search and
Nekzus Utility Server offers modular TypeScript tools for datetime, cards, and schema conversion with stdio transport co
Sophtron Financial Data Connection securely links financial, utility, and billing accounts to retrieve balances, transac
Create and edit PowerPoint presentations, apply themes, add slides and export to PDF quickly using pptxgenjs and officeg
Stay ahead of the MCP ecosystem
Get weekly updates on new skills and servers.