port-c-module

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Source

Guide for porting a C module to Rust

Install

mkdir -p .claude/skills/port-c-module && curl -L -o skill.zip "https://mcp.directory/api/skills/download/2684" && unzip -o skill.zip -d .claude/skills/port-c-module && rm skill.zip

Installs to .claude/skills/port-c-module

About this skill

Port Module Skill

Guide for porting a C module to Rust.

Arguments

The module name to port should be provided as an argument (e.g., /port-module triemap).

Module to port: $ARGUMENTS

Usage

Use this skill when starting to port a C module to Rust.

Instructions

1. Analyze the C Code

First, understand the C module you're porting (look for $ARGUMENTS.c and $ARGUMENTS.h in src/):

  • Read the .c and .h files in src/
  • Identify what is exposed by the header file:
    • Does the rest of the codebase have access to the inner fields of the data structures defined in this module?
    • Are types always passed by value or by reference? A mix?
    • Can the corresponding Rust types be passed over the FFI boundary?
  • Understand data structures and their lifetimes
  • Identify which types and functions this module imports from other modules:
    • Determine if those types are implemented in Rust or C
    • If those types are implemented in Rust, identify the relevant Rust crate
    • If those types are implemented in C, understand if it makes sense to port them first to Rust or if it's preferable to invoke the C implementation from Rust via FFI
  • Note any global state or Redis module interactions
  • Identify which tests under tests/ are relevant to this module

2. Define A Porting Plan

Create a $ARGUMENTS_plan.md file to outline the steps and decisions for porting the module. Determine if the C code should be modified, at this stage, to ease the porting process. For example:

  • Introduce getters and setters to avoid exposing inner fields of data structures defined in this module.
  • Split the module into smaller, more manageable parts.

3. Create the Rust Crate

cd src/redisearch_rs
cargo new $ARGUMENTS --lib

4. Implement Pure Rust Logic

  • Create idiomatic Rust code
  • Add comprehensive tests
    • Ensure that all C/C++ tests have equivalent Rust tests
  • Document public APIs with doc comments
  • For performance sensitive code, create microbenchmarks using criterion
  • Use proptest for property-based testing where appropriate
  • Testing code should be written with the same care reserved to production code

5. Compare Rust API with C API

  • Review the public API of the new Rust module against the C API in the header file
  • Ensure that differences can be bridged by adding appropriate wrappers or adapters
  • Go back to step 1 if discovered differences cannot be bridged without a re-design

6. Create FFI Wrapper

Create an FFI crate to expose the new Rust module to the C codebase:

cd src/redisearch_rs/c_entrypoint
cargo new ${ARGUMENTS}_ffi --lib

FFI crate should:

  • Expose #[unsafe(no_mangle)] pub extern "C" fn functions
  • Handle null pointers and error cases
  • Convert between C and Rust types safely
  • Document all unsafe blocks with // SAFETY: comments

7. Wire Up C Code

  • Delete the C header file and its implementation
  • Update the rest of the C codebase to import the new Rust header wherever the old C header was used

C header files for Rust FFI crates are auto-generated. No need to use their full path in imports, use just their name (e.g. #include $ARGUMENTS.h; for ${ARGUMENTS}_ffi)

8. Test The Integration

./build.sh RUN_UNIT_TESTS               # C/C++ unit tests
./build.sh RUN_PYTEST                   # Integration tests

Example: Well-Ported Module

See src/redisearch_rs/trie_rs/ for a high-quality example:

  • Pure Rust implementation with comprehensive docs
  • Extensive test coverage
  • Clean FFI boundary in c_entrypoint/trie_ffi/

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