redis-js

0
0
Source

Work with the Upstash Redis JavaScript/TypeScript SDK for serverless Redis operations. Use for caching, session storage, rate limiting, leaderboards, full-text search, and all Redis data structures. Supports automatic serialization/deserialization of JavaScript types.

Install

mkdir -p .claude/skills/redis-js && curl -L -o skill.zip "https://mcp.directory/api/skills/download/7629" && unzip -o skill.zip -d .claude/skills/redis-js && rm skill.zip

Installs to .claude/skills/redis-js

About this skill

Upstash Redis SDK - Complete Skills Guide

This directory contains comprehensive guides for using the @upstash/redis SDK. These skill files are designed to help developers and AI assistants understand and use the SDK effectively.

Installation

npm install @upstash/redis

Quick Start

Basic Initialization

import { Redis } from "@upstash/redis";

// Initialize with explicit credentials
const redis = new Redis({
  url: "UPSTASH_REDIS_REST_URL",
  token: "UPSTASH_REDIS_REST_TOKEN",
});

// Or initialize from environment variables
const redis = Redis.fromEnv();

Environment Variables

Set these in your .env file:

UPSTASH_REDIS_REST_URL=https://your-redis.upstash.io
UPSTASH_REDIS_REST_TOKEN=your-token-here

Skill Files Overview

Data Structures (skills/data-structures/)

Redis data types with auto-serialization examples:

  • strings.md - GET, SET, INCR, DECR, APPEND with automatic type handling
  • hashes.md - HSET, HGET, HMGET with object serialization
  • lists.md - LPUSH, RPUSH, LRANGE with array handling
  • sets.md - SADD, SMEMBERS, set operations
  • sorted-sets.md - ZADD, ZRANGE, ZRANK, leaderboard patterns
  • json.md - JSON.SET, JSON.GET, JSONPath queries for nested objects
  • streams.md - XADD, XREAD, XGROUP, consumer groups

Advanced Features (skills/advanced-features/)

Complex operations and optimizations:

  • auto-pipeline.md - Automatic request batching, performance optimization
  • pipeline-and-transactions.md - Manual pipelines, MULTI/EXEC, WATCH for atomic operations
  • scripting.md - Lua scripts, EVAL, EVALSHA for server-side logic

Patterns (skills/patterns/)

Common use cases and architectural patterns:

  • caching.md - Cache-aside, write-through, TTL strategies
  • rate-limiting.md - Integration with @upstash/ratelimit package
  • session-management.md - Session storage and user state management
  • distributed-locks.md - Lock implementations, deadlock prevention
  • leaderboard.md - Sorted set leaderboards, real-time rankings

Performance (skills/performance/)

Optimization techniques and best practices:

  • batching-operations.md - MGET, MSET, batch operations
  • pipeline-optimization.md - When to use pipelines, performance tips
  • ttl-expiration.md - Key expiration strategies, memory management
  • data-serialization.md - Deep dive into auto serialization, custom serializers, edge cases
  • error-handling.md - Error types, retry strategies, timeout handling, debugging tips
  • redis-replicas.md - Global database setup, read replicas, read-your-writes consistency

Search (skills/search/)

Full-text search, filtering, and aggregation extension for Redis:

  • overview.md - Schema definition, field types, pitfalls, package overview
  • commands/querying.md - Query and count with filters, pagination, sorting, highlighting
  • commands/aggregating.md - Metric aggregations ($avg, $sum, $stats), bucket aggregations ($terms, $range, $histogram, $facet)
  • commands/index-management.md - Create, describe, drop indexes, waitIndexing
  • commands/aliases.md - Index aliases for zero-downtime reindexing
  • adapters.md - Using search with node-redis and ioredis via @upstash/search-redis and @upstash/search-ioredis

Migrations (skills/migrations/)

Migration guides from other libraries:

  • from-ioredis.md - Migration from ioredis, key differences, serialization changes
  • from-redis-node.md - Migration from node-redis, API differences

Common Mistakes (Especially for LLMs)

❌ Mistake 1: Treating Everything as Strings

// ❌ WRONG - Don't do this with @upstash/redis
await redis.set("count", "42"); // Stored as string "42"
const count = await redis.get("count");
const incremented = parseInt(count) + 1; // Manual parsing needed

// ✅ CORRECT - Let the SDK handle it
await redis.set("count", 42); // Stored as number
const count = await redis.get("count");
const incremented = count + 1; // Just use it

❌ Mistake 2: Manual JSON Serialization

// ❌ WRONG - Unnecessary with @upstash/redis
await redis.set("user", JSON.stringify({ name: "Alice" }));
const user = JSON.parse(await redis.get("user"));

// ✅ CORRECT - Automatic handling
await redis.set("user", { name: "Alice" });
const user = await redis.get("user");

Quick Command Reference

// Strings
await redis.set("key", "value");
await redis.get("key");
await redis.incr("counter");
await redis.decr("counter");

// Hashes
await redis.hset("user:1", { name: "Alice", age: 30 });
await redis.hget("user:1", "name");
await redis.hgetall("user:1");

// Lists
await redis.lpush("tasks", "task1", "task2");
await redis.rpush("tasks", "task3");
await redis.lrange("tasks", 0, -1);

// Sets
await redis.sadd("tags", "javascript", "redis");
await redis.smembers("tags");

// Sorted Sets
await redis.zadd("leaderboard", { score: 100, member: "player1" });
await redis.zrange("leaderboard", 0, -1);

// JSON
await redis.json.set("user:1", "$", { name: "Alice", address: { city: "NYC" } });
await redis.json.get("user:1");

// Expiration
await redis.setex("session", 3600, { userId: "123" });
await redis.expire("key", 60);
await redis.ttl("key");

Best Practices

  1. Use environment variables for credentials, never hardcode
  2. Leverage auto-serialization - pass native JavaScript types
  3. Use TypeScript types for better type safety
  4. Set appropriate TTLs to manage memory
  5. Use pipelines for multiple operations
  6. Namespace your keys (e.g., user:123, session:abc)

Resources

Getting Help

For detailed information on specific topics, refer to the individual skill files in the skills/ directory. Each file contains comprehensive examples, use cases, and best practices for its topic.

You might also like

flutter-development

aj-geddes

Build beautiful cross-platform mobile apps with Flutter and Dart. Covers widgets, state management with Provider/BLoC, navigation, API integration, and material design.

9521,094

drawio-diagrams-enhanced

jgtolentino

Create professional draw.io (diagrams.net) diagrams in XML format (.drawio files) with integrated PMP/PMBOK methodologies, extensive visual asset libraries, and industry-standard professional templates. Use this skill when users ask to create flowcharts, swimlane diagrams, cross-functional flowcharts, org charts, network diagrams, UML diagrams, BPMN, project management diagrams (WBS, Gantt, PERT, RACI), risk matrices, stakeholder maps, or any other visual diagram in draw.io format. This skill includes access to custom shape libraries for icons, clipart, and professional symbols.

846846

ui-ux-pro-max

nextlevelbuilder

"UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 8 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient."

571699

godot

bfollington

This skill should be used when working on Godot Engine projects. It provides specialized knowledge of Godot's file formats (.gd, .tscn, .tres), architecture patterns (component-based, signal-driven, resource-based), common pitfalls, validation tools, code templates, and CLI workflows. The `godot` command is available for running the game, validating scripts, importing resources, and exporting builds. Use this skill for tasks involving Godot game development, debugging scene/resource files, implementing game systems, or creating new Godot components.

548492

nano-banana-pro

garg-aayush

Generate and edit images using Google's Nano Banana Pro (Gemini 3 Pro Image) API. Use when the user asks to generate, create, edit, modify, change, alter, or update images. Also use when user references an existing image file and asks to modify it in any way (e.g., "modify this image", "change the background", "replace X with Y"). Supports both text-to-image generation and image-to-image editing with configurable resolution (1K default, 2K, or 4K for high resolution). DO NOT read the image file first - use this skill directly with the --input-image parameter.

673466

fastapi-templates

wshobson

Create production-ready FastAPI projects with async patterns, dependency injection, and comprehensive error handling. Use when building new FastAPI applications or setting up backend API projects.

514280

Stay ahead of the MCP ecosystem

Get weekly updates on new skills and servers.