swiftui-patterns-developer

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SwiftUI view structure, composition, and best practices. Use when refactoring SwiftUI views, organizing view files, or extracting subviews.

Install

mkdir -p .claude/skills/swiftui-patterns-developer && curl -L -o skill.zip "https://mcp.directory/api/skills/download/6716" && unzip -o skill.zip -d .claude/skills/swiftui-patterns-developer && rm skill.zip

Installs to .claude/skills/swiftui-patterns-developer

About this skill

SwiftUI Patterns Developer (Smart Router)

Purpose

Apply consistent structure and patterns to SwiftUI views, with focus on ordering, subview extraction, and proper composition.

When Auto-Activated

  • Refactoring SwiftUI view structure
  • Organizing view file layout
  • Splitting large views into subviews
  • Keywords: view structure, view ordering, split view, extract subview, large view, refactor view

Core Guidelines

0) Three Qualities of SwiftUI Views (WWDC24)

Understanding these fundamentals helps you write better SwiftUI code:

1. Declarative - Describe what you want, not how to create it:

// ✅ Declarative - describe the result
List(pets) { pet in
    HStack {
        Text(pet.name)
        Spacer()
        Text(pet.species)
    }
}
// No need to add/remove rows manually - SwiftUI handles it

2. Compositional - Build complex UIs from simple building blocks:

// ViewBuilder closures define children of containers
HStack {           // Container view
    Image(...)     // Child 1
    VStack {       // Child 2 (also a container)
        Text(...)  // Nested child
        Text(...)  // Nested child
    }
    Spacer()       // Child 3
}

3. State-Driven - UI automatically updates when state changes:

// SwiftUI tracks dependencies and updates views automatically
@State private var count = 0

var body: some View {
    Button("Count: \(count)") {  // Dependency on `count`
        count += 1                // State change triggers re-render
    }
}

Key insight: Views are VALUE TYPES (structs), not long-lived objects. They are descriptions of current UI state, not objects that receive commands over time. SwiftUI maintains the actual UI behind the scenes.

1) View Ordering (top -> bottom)

Follow Anytype's property organization from IOS_DEVELOPMENT_GUIDE.md:

struct ExampleView: View {
    // 1. Property wrappers (@State, @Injected, @Environment)
    @State private var model: ExampleViewModel
    @Injected(\.settingsService) private var settingsService
    @Environment(\.dismiss) private var dismiss

    // 2. Public properties (let/var)
    let title: String

    // 3. Private properties
    private var cancellables = Set<AnyCancellable>()

    // 4. Computed properties
    private var hasItems: Bool { !model.items.isEmpty }

    // 5. init (if needed)
    init(title: String) {
        self.title = title
        _model = State(wrappedValue: ExampleViewModel(title: title))
    }

    // 6. body
    var body: some View {
        content
            .task { await model.startSubscriptions() }
    }

    // 7. Computed view builders
    private var content: some View { ... }

    // 8. Helper / async functions
    private func handleTap() { ... }
}

2) ViewModel Pattern (Anytype Standard)

Anytype uses MVVM with ViewModels. Always use ViewModels for business logic:

// View - lightweight, UI only
struct ChatView: View {
    @State private var model: ChatViewModel

    init(spaceId: String, chatId: String) {
        _model = State(wrappedValue: ChatViewModel(spaceId: spaceId, chatId: chatId))
    }

    var body: some View {
        content
            .task { await model.startSubscriptions() }
    }

    private var content: some View {
        List(model.messages) { message in
            MessageRow(message: message)
        }
    }
}

// ViewModel - handles business logic
@MainActor
@Observable
final class ChatViewModel {
    var messages: [Message] = []

    @ObservationIgnored
    @Injected(\.chatService) private var chatService

    func startSubscriptions() async {
        // Heavy work here, not in init
    }

    func sendMessage(_ text: String) async {
        // Business logic
    }
}

Key points:

  • Use @State private var model: ViewModel in views
  • Initialize ViewModel in view's init with _model = State(wrappedValue:)
  • Keep ViewModel init cheap, heavy work in .task
  • Use @Observable macro (not ObservableObject)
  • Mark ViewModels with @MainActor

3) How Observation Works (WWDC23)

Understanding why @Observable works helps you use it correctly.

Property Access Tracking:

  • SwiftUI tracks which properties you access during body evaluation
  • Only those accessed properties trigger view invalidation when changed
  • Properties NOT read in body don't cause re-renders (unlike @Published)
@Observable
final class SettingsViewModel {
    var userName: String = ""      // Accessed in body → triggers update
    var isLoading: Bool = false    // Accessed in body → triggers update
    var analyticsData: Data = Data()  // NOT accessed in body → no update
}

struct SettingsView: View {
    @State private var model: SettingsViewModel

    var body: some View {
        // SwiftUI tracks: "this view reads userName and isLoading"
        VStack {
            Text(model.userName)           // ✓ Tracked
            if model.isLoading {           // ✓ Tracked
                ProgressView()
            }
            // model.analyticsData not read → changes won't invalidate this view
        }
    }
}

Per-Instance Tracking:

  • Arrays of @Observable objects work efficiently
  • Only the specific instance that changed triggers updates
  • No need for identifiable tricks with observation
@Observable
final class MessageViewModel {
    var text: String
    var isRead: Bool = false
}

// Each MessageRow only updates when ITS message changes
List(model.messages) { message in
    MessageRow(message: message)  // Only this row updates when message.isRead changes
}

Computed Properties Just Work:

  • Computed properties composed from stored properties are automatically tracked
  • SwiftUI traces through to the underlying stored properties
@Observable
final class CartViewModel {
    var items: [Item] = []
    var discount: Double = 0

    // Computed → tracks both `items` and `discount`
    var totalPrice: Double {
        items.reduce(0) { $0 + $1.price } - discount
    }
}

Performance Benefit: With @Observable, views only update when properties they actually read change. This is more efficient than ObservableObject where ANY @Published change triggers objectWillChange for ALL subscribers.

4) Property Wrapper Decision Tree

When to use which wrapper with @Observable:

ScenarioWrapperWhy
View owns model lifecycle@StateView creates and manages the model
Model shared app-wide@EnvironmentInjected at app root, read anywhere
Just need bindings ($syntax)@BindablePass to TextField, Toggle, etc.
Just reading the modelNothingDirect property access triggers tracking
// View OWNS the model (creates it)
struct ChatView: View {
    @State private var model: ChatViewModel  // ← @State

    init(chatId: String) {
        _model = State(wrappedValue: ChatViewModel(chatId: chatId))
    }
}

// Model passed from parent, need bindings
struct MessageEditor: View {
    @Bindable var draft: DraftMessage  // ← @Bindable for $draft.text

    var body: some View {
        TextField("Message", text: $draft.text)
    }
}

// Just reading, no bindings needed
struct MessageRow: View {
    let message: MessageViewModel  // ← Nothing! Just read properties

    var body: some View {
        Text(message.text)
        Image(systemName: message.isRead ? "checkmark.circle.fill" : "circle")
    }
}

Migration from ObservableObject:

OldNew
@StateObject@State
@ObservedObject@Bindable or nothing
@EnvironmentObject@Environment

5) Migration from ObservableObject (WWDC23)

Step-by-step conversion from legacy ObservableObject:

Before (ObservableObject):

class SettingsViewModel: ObservableObject {
    @Published var userName: String = ""
    @Published var notifications: Bool = true

    private var cancellables = Set<AnyCancellable>()
}

struct SettingsView: View {
    @StateObject private var model = SettingsViewModel()

    var body: some View {
        TextField("Name", text: $model.userName)
        Toggle("Notifications", isOn: $model.notifications)
    }
}

After (@Observable):

@Observable
final class SettingsViewModel {
    var userName: String = ""
    var notifications: Bool = true

    @ObservationIgnored
    private var cancellables = Set<AnyCancellable>()
}

struct SettingsView: View {
    @State private var model = SettingsViewModel()

    var body: some View {
        @Bindable var model = model  // Local binding for $ syntax
        TextField("Name", text: $model.userName)
        Toggle("Notifications", isOn: $model.notifications)
    }
}

Migration Steps:

  1. Remove ObservableObject conformance, add @Observable macro
  2. Remove @Published from all properties (observation is automatic)
  3. Add @ObservationIgnored to properties that shouldn't trigger updates
  4. Change @StateObject@State in views
  5. For $ binding syntax, use @Bindable var model = model in body
  6. Replace @EnvironmentObject with @Environment

Note: Anytype already uses @Observable - this section is for understanding legacy code during migrations.

6) Dependency Injection (Factory)

Anytype uses Factory DI, not SwiftUI Environment for services:

// ✅ CORRECT - Factory DI
@Injected(\.chatService) private var chatService

// ❌ WRONG - Environment for services
@Environment(ChatService.self) private var chatService

Environment is for:

  • System values: @Environment(\.dismiss), @Environment(\.colorScheme)
  • SwiftUI-provided context

@Injected is for:

  • App services: @Injected(\.chatService)
  • Repositories: @Injected(\.userRepository)
  • Any business logic dependencies

7) View Modifiers and Order (WWDC24)

View modifiers create a hierarchical structure. Order matters - modifiers are applied sequentially:

// Eac

---

*Content truncated.*

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