zenml-backport

1
0
Source

Backport docs/examples changes to a pre-existing ZenML release. Use when changes merged to `develop` need to be reflected in a live release version. Triggers include "backport", "cherry-pick to release", "update release docs", or when docs/examples changes need to be applied to an existing release branch.

Install

mkdir -p .claude/skills/zenml-backport && curl -L -o skill.zip "https://mcp.directory/api/skills/download/3748" && unzip -o skill.zip -d .claude/skills/zenml-backport && rm skill.zip

Installs to .claude/skills/zenml-backport

About this skill

ZenML Backport Workflow

Backporting applies changes from develop to a live release. Only docs and examples can be backported (not src/ changes, which require a new release).

Inputs Required

Before starting, gather:

  1. Target release version (e.g., 0.5.7)
  2. Commit SHAs from develop to backport (get via git log origin/develop)

Workflow Steps

Step 1: Create Backport Branch

git fetch
git checkout release/<VERSION>
git pull
git checkout -b backport/<descriptive-name>

Step 2: Cherry-pick Commits

For each commit SHA from develop:

git cherry-pick -x <commit-sha>

The -x flag adds a reference to the original commit in the cherry-pick message.

If conflicts occur, resolve them, then:

git add .
git cherry-pick --continue

Step 3: Push and Create PR

git push -u origin backport/<descriptive-name>

Create PR against release/<VERSION> (NOT develop or main):

  • Base branch: release/<VERSION>
  • Labels: Add backport, no-release-notes, internal
  • Reviewers: None required

Use GitHub CLI if available:

gh pr create \
  --base release/<VERSION> \
  --title "Backport: <description>" \
  --body "Backports commits from develop to release/<VERSION>" \
  --label backport --label no-release-notes --label internal

Step 4: Sync to Main (Manual - Hamza Only)

⚠️ STOP HERE - The final sync from release/<VERSION> to main requires htahir1 (Hamza) to perform:

git fetch
git checkout main
git pull
git reset --hard origin/release/<VERSION>
git push --force

Tell the user: "The backport PR is ready. Once merged, Hamza (htahir1) needs to force-push release/<VERSION> to main to complete the sync."

You might also like

flutter-development

aj-geddes

Build beautiful cross-platform mobile apps with Flutter and Dart. Covers widgets, state management with Provider/BLoC, navigation, API integration, and material design.

643969

drawio-diagrams-enhanced

jgtolentino

Create professional draw.io (diagrams.net) diagrams in XML format (.drawio files) with integrated PMP/PMBOK methodologies, extensive visual asset libraries, and industry-standard professional templates. Use this skill when users ask to create flowcharts, swimlane diagrams, cross-functional flowcharts, org charts, network diagrams, UML diagrams, BPMN, project management diagrams (WBS, Gantt, PERT, RACI), risk matrices, stakeholder maps, or any other visual diagram in draw.io format. This skill includes access to custom shape libraries for icons, clipart, and professional symbols.

591705

ui-ux-pro-max

nextlevelbuilder

"UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 8 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient."

318398

godot

bfollington

This skill should be used when working on Godot Engine projects. It provides specialized knowledge of Godot's file formats (.gd, .tscn, .tres), architecture patterns (component-based, signal-driven, resource-based), common pitfalls, validation tools, code templates, and CLI workflows. The `godot` command is available for running the game, validating scripts, importing resources, and exporting builds. Use this skill for tasks involving Godot game development, debugging scene/resource files, implementing game systems, or creating new Godot components.

339397

nano-banana-pro

garg-aayush

Generate and edit images using Google's Nano Banana Pro (Gemini 3 Pro Image) API. Use when the user asks to generate, create, edit, modify, change, alter, or update images. Also use when user references an existing image file and asks to modify it in any way (e.g., "modify this image", "change the background", "replace X with Y"). Supports both text-to-image generation and image-to-image editing with configurable resolution (1K default, 2K, or 4K for high resolution). DO NOT read the image file first - use this skill directly with the --input-image parameter.

451339

fastapi-templates

wshobson

Create production-ready FastAPI projects with async patterns, dependency injection, and comprehensive error handling. Use when building new FastAPI applications or setting up backend API projects.

304231

Stay ahead of the MCP ecosystem

Get weekly updates on new skills and servers.