LibreSprite

LibreSprite

snehil-shah

Controls the LibreSprite pixel art editor through JavaScript scripting via a proxy server, enabling automated sprite creation and batch processing workflows.

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What it does

  • Run JavaScript scripts inside LibreSprite
  • Automate sprite creation workflows
  • Process images in batches
  • Control animation workflows
  • Execute pixel art editing commands programmatically

Best for

Game developers creating pixel art assetsArtists automating repetitive sprite editing tasksDevelopers building pixel art generation pipelines
Prompt-assisted editing and scriptingBridges external commands to LibreSprite's scripting environment

Tools (1)

run_script

Run a JavaScript script inside Libresprite. IMPORTANT: Make sure you are well versed with the documentation and examples provided in the resources `docs:reference` and `docs:examples`. Args: script: The script to execute Returns: Console output

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