axiom-swiftui-layout-ref
Reference — Complete SwiftUI adaptive layout API guide covering ViewThatFits, AnyLayout, Layout protocol, onGeometryChange, GeometryReader, size classes, and iOS 26 window APIs
Install
mkdir -p .claude/skills/axiom-swiftui-layout-ref && curl -L -o skill.zip "https://mcp.directory/api/skills/download/7556" && unzip -o skill.zip -d .claude/skills/axiom-swiftui-layout-ref && rm skill.zipInstalls to .claude/skills/axiom-swiftui-layout-ref
About this skill
SwiftUI Layout API Reference
Comprehensive API reference for SwiftUI adaptive layout tools. For decision guidance and anti-patterns, see the axiom-swiftui-layout skill.
Overview
This reference covers all SwiftUI layout APIs for building adaptive interfaces:
- ViewThatFits — Automatic variant selection (iOS 16+)
- AnyLayout — Type-erased animated layout switching (iOS 16+)
- Layout Protocol — Custom layout algorithms (iOS 16+)
- onGeometryChange — Efficient geometry reading (iOS 16+ backported)
- GeometryReader — Layout-phase geometry access (iOS 13+)
- Safe Area Padding — .safeAreaPadding() vs .padding() (iOS 17+)
- Size Classes — Trait-based adaptation
- iOS 26 Window APIs — Free-form windows, menu bar, resize anchors
ViewThatFits
Evaluates child views in order and displays the first one that fits in the available space.
Basic Usage
ViewThatFits {
// First choice
HStack {
icon
title
Spacer()
button
}
// Second choice
HStack {
icon
title
button
}
// Fallback
VStack {
HStack { icon; title }
button
}
}
With Axis Constraint
// Only consider horizontal fit
ViewThatFits(in: .horizontal) {
wideVersion
narrowVersion
}
// Only consider vertical fit
ViewThatFits(in: .vertical) {
tallVersion
shortVersion
}
How It Works
- Applies
fixedSize()to each child - Measures ideal size against available space
- Returns first child that fits
- Falls back to last child if none fit
Limitations
- Does not expose which variant was selected
- Cannot animate between variants (use AnyLayout instead)
- Measures all variants (performance consideration for complex views)
AnyLayout
Type-erased layout container enabling animated transitions between layouts.
Basic Usage
struct AdaptiveView: View {
@Environment(\.horizontalSizeClass) var sizeClass
var layout: AnyLayout {
sizeClass == .compact
? AnyLayout(VStackLayout(spacing: 12))
: AnyLayout(HStackLayout(spacing: 20))
}
var body: some View {
layout {
ForEach(items) { item in
ItemView(item: item)
}
}
.animation(.default, value: sizeClass)
}
}
Available Layout Types
AnyLayout(HStackLayout(alignment: .top, spacing: 10))
AnyLayout(VStackLayout(alignment: .leading, spacing: 8))
AnyLayout(ZStackLayout(alignment: .center))
AnyLayout(GridLayout(alignment: .leading, horizontalSpacing: 10, verticalSpacing: 10))
Custom Conditions
// Based on Dynamic Type
@Environment(\.dynamicTypeSize) var typeSize
var layout: AnyLayout {
typeSize.isAccessibilitySize
? AnyLayout(VStackLayout())
: AnyLayout(HStackLayout())
}
// Based on geometry
@State private var isWide = true
var layout: AnyLayout {
isWide
? AnyLayout(HStackLayout())
: AnyLayout(VStackLayout())
}
Why Use Over Conditional Views
// ❌ Loses view identity, no animation
if isCompact {
VStack { content }
} else {
HStack { content }
}
// ✅ Preserves identity, smooth animation
let layout = isCompact ? AnyLayout(VStackLayout()) : AnyLayout(HStackLayout())
layout { content }
Layout Protocol
Create custom layout containers with full control over positioning.
Basic Custom Layout
struct FlowLayout: Layout {
var spacing: CGFloat = 8
func sizeThatFits(proposal: ProposedViewSize, subviews: Subviews, cache: inout ()) -> CGSize {
let sizes = subviews.map { $0.sizeThatFits(.unspecified) }
return calculateSize(for: sizes, in: proposal.width ?? .infinity)
}
func placeSubviews(in bounds: CGRect, proposal: ProposedViewSize, subviews: Subviews, cache: inout ()) {
var point = bounds.origin
var lineHeight: CGFloat = 0
for subview in subviews {
let size = subview.sizeThatFits(.unspecified)
if point.x + size.width > bounds.maxX {
point.x = bounds.origin.x
point.y += lineHeight + spacing
lineHeight = 0
}
subview.place(at: point, proposal: .unspecified)
point.x += size.width + spacing
lineHeight = max(lineHeight, size.height)
}
}
}
// Usage
FlowLayout(spacing: 12) {
ForEach(tags) { tag in
TagView(tag: tag)
}
}
With Cache
struct CachedLayout: Layout {
struct CacheData {
var sizes: [CGSize] = []
}
func makeCache(subviews: Subviews) -> CacheData {
CacheData(sizes: subviews.map { $0.sizeThatFits(.unspecified) })
}
func sizeThatFits(proposal: ProposedViewSize, subviews: Subviews, cache: inout CacheData) -> CGSize {
// Use cache.sizes instead of measuring again
}
}
Layout Values
// Define custom layout value
struct Rank: LayoutValueKey {
static let defaultValue: Int = 0
}
extension View {
func rank(_ value: Int) -> some View {
layoutValue(key: Rank.self, value: value)
}
}
// Read in layout
func placeSubviews(...) {
let sorted = subviews.sorted { $0[Rank.self] < $1[Rank.self] }
}
onGeometryChange
Efficient geometry reading without layout side effects. Backported to iOS 16+.
Basic Usage
@State private var size: CGSize = .zero
var body: some View {
content
.onGeometryChange(for: CGSize.self) { proxy in
proxy.size
} action: { newSize in
size = newSize
}
}
Reading Specific Values
// Width only
.onGeometryChange(for: CGFloat.self) { proxy in
proxy.size.width
} action: { width in
columnCount = max(1, Int(width / 150))
}
// Frame in coordinate space
.onGeometryChange(for: CGRect.self) { proxy in
proxy.frame(in: .global)
} action: { frame in
globalFrame = frame
}
// Aspect ratio
.onGeometryChange(for: Bool.self) { proxy in
proxy.size.width > proxy.size.height
} action: { isWide in
self.isWide = isWide
}
Coordinate Spaces
// Named coordinate space
ScrollView {
content
.onGeometryChange(for: CGFloat.self) { proxy in
proxy.frame(in: .named("scroll")).minY
} action: { offset in
scrollOffset = offset
}
}
.coordinateSpace(name: "scroll")
Comparison with GeometryReader
| Aspect | onGeometryChange | GeometryReader |
|---|---|---|
| Layout impact | None | Greedy (fills space) |
| When evaluated | After layout | During layout |
| Use case | Side effects | Layout calculations |
| iOS version | 16+ (backported) | 13+ |
GeometryReader
Provides geometry information during layout phase. Use sparingly due to greedy sizing.
Basic Usage (Constrained)
// ✅ Always constrain GeometryReader
GeometryReader { proxy in
let width = proxy.size.width
HStack(spacing: 0) {
Rectangle().frame(width: width * 0.3)
Rectangle().frame(width: width * 0.7)
}
}
.frame(height: 100) // Required constraint
GeometryProxy Properties
GeometryReader { proxy in
// Container size
let size = proxy.size // CGSize
// Safe area insets
let insets = proxy.safeAreaInsets // EdgeInsets
// Frame in coordinate space
let globalFrame = proxy.frame(in: .global)
let localFrame = proxy.frame(in: .local)
let namedFrame = proxy.frame(in: .named("container"))
}
Common Patterns
// Proportional sizing
GeometryReader { geo in
VStack {
header.frame(height: geo.size.height * 0.2)
content.frame(height: geo.size.height * 0.8)
}
}
// Centering with offset
GeometryReader { geo in
content
.position(x: geo.size.width / 2, y: geo.size.height / 2)
}
Avoiding Common Mistakes
// ❌ Unconstrained in VStack
VStack {
GeometryReader { ... } // Takes ALL space
Button("Next") { } // Invisible
}
// ✅ Constrained
VStack {
GeometryReader { ... }
.frame(height: 200)
Button("Next") { }
}
// ❌ Causing layout loops
GeometryReader { geo in
content
.frame(width: geo.size.width) // Can cause infinite loop
}
Safe Area Padding
SwiftUI provides two primary approaches for handling spacing around content: .padding() and .safeAreaPadding(). Understanding when to use each is critical for proper layout on devices with safe areas (notch, Dynamic Island, home indicator).
The Critical Difference
// ❌ WRONG - Ignores safe areas, content hits notch/home indicator
ScrollView {
content
}
.padding(.horizontal, 20)
// ✅ CORRECT - Respects safe areas, adds padding beyond them
ScrollView {
content
}
.safeAreaPadding(.horizontal, 20)
Key insight: .padding() adds fixed spacing from the view's edges. .safeAreaPadding() adds spacing beyond the safe area insets.
When to Use Each
Use .padding() when
- Adding spacing between sibling views within a container
- Creating internal spacing that should be consistent everywhere
- Working with views that already respect safe areas (like List, Form)
- Adding decorative spacing on macOS (no safe area concerns)
VStack(spacing: 0) {
header
.padding(.horizontal, 16) // ✅ Internal spacing
Divider()
content
.padding(.horizontal, 16) // ✅ Internal spacing
}
Use .safeAreaPadding() when (iOS 17+)
- Adding margin to full-width content that extends to screen edges
- Implementing edge-to-edge scrolling with proper insets
- Creating custom containers that need safe area awareness
- Working with Liquid Glass or full-screen materials
// ✅ Edge-to-edge list with custom padding
List(items) { item in
ItemRow(item)
}
.listStyle(.plain)
.safeAreaPadding(.horizontal, 20) // A
---
*Content truncated.*
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