code-formatting
MANDATORY: When writing Go tests, you MUST use 'When...it should...' format for ALL test names. When writing any Go code, you MUST remind user to run 'make lint-fix' and 'make verify'. These are non-negotiable HyperShift requirements.
Install
mkdir -p .claude/skills/code-formatting && curl -L -o skill.zip "https://mcp.directory/api/skills/download/3586" && unzip -o skill.zip -d .claude/skills/code-formatting && rm skill.zipInstalls to .claude/skills/code-formatting
About this skill
Code Quality, Formatting and Conventions
Code Formatting and Linting
- Use
make lint-fixafter writing Go code to automatically fix most linting issues - Run
make verifyto verify both linting and tests pass before committing - For markdown files, use
make verify-codespellto catch spelling errors
Test Conventions - MANDATORY
NON-NEGOTIABLE RULE: Every Go test name MUST follow this exact format:
name: "When <condition>, it should <expected behavior>"
Examples:
name: "When NodePool has valid image ID, it should create Azure machine template"
name: "When subnet ID is invalid, it should return error"
name: "When encryption is enabled, it should configure disk encryption set"
NEVER use generic names like:
- ❌ "nominal case without managed identity"
- ❌ "basic Azure machine template with ImageID"
- ❌ "error case - invalid subnet ID"
ALWAYS use "When...it should..." format:
-
✅ "When NodePool has no managed identity, it should create template without identity"
-
✅ "When NodePool has ImageID, it should create basic Azure machine template"
-
✅ "When subnet ID is invalid, it should return error with subnet parse message"
-
Always include unit tests when creating new functions or modifying existing ones
Quick Checklist
Before committing:
- Ran
make lint-fixon Go code - Ran
make verify(passes) - Tests use "When...it should..." naming format
- New functions have unit tests
- Markdown checked with
make verify-codespell
More by openshift
View all skills by openshift →You might also like
flutter-development
aj-geddes
Build beautiful cross-platform mobile apps with Flutter and Dart. Covers widgets, state management with Provider/BLoC, navigation, API integration, and material design.
ui-ux-pro-max
nextlevelbuilder
"UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 8 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient."
drawio-diagrams-enhanced
jgtolentino
Create professional draw.io (diagrams.net) diagrams in XML format (.drawio files) with integrated PMP/PMBOK methodologies, extensive visual asset libraries, and industry-standard professional templates. Use this skill when users ask to create flowcharts, swimlane diagrams, cross-functional flowcharts, org charts, network diagrams, UML diagrams, BPMN, project management diagrams (WBS, Gantt, PERT, RACI), risk matrices, stakeholder maps, or any other visual diagram in draw.io format. This skill includes access to custom shape libraries for icons, clipart, and professional symbols.
godot
bfollington
This skill should be used when working on Godot Engine projects. It provides specialized knowledge of Godot's file formats (.gd, .tscn, .tres), architecture patterns (component-based, signal-driven, resource-based), common pitfalls, validation tools, code templates, and CLI workflows. The `godot` command is available for running the game, validating scripts, importing resources, and exporting builds. Use this skill for tasks involving Godot game development, debugging scene/resource files, implementing game systems, or creating new Godot components.
nano-banana-pro
garg-aayush
Generate and edit images using Google's Nano Banana Pro (Gemini 3 Pro Image) API. Use when the user asks to generate, create, edit, modify, change, alter, or update images. Also use when user references an existing image file and asks to modify it in any way (e.g., "modify this image", "change the background", "replace X with Y"). Supports both text-to-image generation and image-to-image editing with configurable resolution (1K default, 2K, or 4K for high resolution). DO NOT read the image file first - use this skill directly with the --input-image parameter.
pdf-to-markdown
aliceisjustplaying
Convert entire PDF documents to clean, structured Markdown for full context loading. Use this skill when the user wants to extract ALL text from a PDF into context (not grep/search), when discussing or analyzing PDF content in full, when the user mentions "load the whole PDF", "bring the PDF into context", "read the entire PDF", or when partial extraction/grepping would miss important context. This is the preferred method for PDF text extraction over page-by-page or grep approaches.
Related MCP Servers
Browse all serversDeepSeek offers an AI-powered chatbot and writing assistant for chat completions, writing help, and code generation with
Query and analyze MongoDB databases with natural language — fast, secure insights from your MongoDB data without writing
Rtfmbro is an MCP server for config management tools—get real-time, version-specific docs from GitHub for Python, Node.j
LlamaIndex integrates LlamaIndexTS to deliver AI question answer and code generation with top LLM providers for document
Run a ping test worldwide with Globalping. Diagnose connectivity issues using Cloudflare Workers for accurate network tr
Connect to InfluxDB time series databases for querying, writing, and managing data using powerful tools and resources.
Stay ahead of the MCP ecosystem
Get weekly updates on new skills and servers.