effective-go
Apply Go best practices, idioms, and conventions from golang.org/doc/effective_go. Use when writing, reviewing, or refactoring Go code to ensure idiomatic, clean, and efficient implementations.
Install
mkdir -p .claude/skills/effective-go && curl -L -o skill.zip "https://mcp.directory/api/skills/download/102" && unzip -o skill.zip -d .claude/skills/effective-go && rm skill.zipInstalls to .claude/skills/effective-go
About this skill
Effective Go
Apply best practices and conventions from the official Effective Go guide to write clean, idiomatic Go code.
When to Apply
Use this skill automatically when:
- Writing new Go code
- Reviewing Go code
- Refactoring existing Go implementations
Key Reminders
Follow the conventions and patterns documented at https://go.dev/doc/effective_go, with particular attention to:
- Formatting: Always use
gofmt- this is non-negotiable - Naming: No underscores, use MixedCaps for exported names, mixedCaps for unexported
- Error handling: Always check errors; return them, don't panic
- Concurrency: Share memory by communicating (use channels)
- Interfaces: Keep small (1-3 methods ideal); accept interfaces, return concrete types
- Documentation: Document all exported symbols, starting with the symbol name
References
- Official Guide: https://go.dev/doc/effective_go
- Code Review Comments: https://github.com/golang/go/wiki/CodeReviewComments
- Standard Library: Use as reference for idiomatic patterns
More by openshift
View all →You might also like
flutter-development
aj-geddes
Build beautiful cross-platform mobile apps with Flutter and Dart. Covers widgets, state management with Provider/BLoC, navigation, API integration, and material design.
drawio-diagrams-enhanced
jgtolentino
Create professional draw.io (diagrams.net) diagrams in XML format (.drawio files) with integrated PMP/PMBOK methodologies, extensive visual asset libraries, and industry-standard professional templates. Use this skill when users ask to create flowcharts, swimlane diagrams, cross-functional flowcharts, org charts, network diagrams, UML diagrams, BPMN, project management diagrams (WBS, Gantt, PERT, RACI), risk matrices, stakeholder maps, or any other visual diagram in draw.io format. This skill includes access to custom shape libraries for icons, clipart, and professional symbols.
godot
bfollington
This skill should be used when working on Godot Engine projects. It provides specialized knowledge of Godot's file formats (.gd, .tscn, .tres), architecture patterns (component-based, signal-driven, resource-based), common pitfalls, validation tools, code templates, and CLI workflows. The `godot` command is available for running the game, validating scripts, importing resources, and exporting builds. Use this skill for tasks involving Godot game development, debugging scene/resource files, implementing game systems, or creating new Godot components.
nano-banana-pro
garg-aayush
Generate and edit images using Google's Nano Banana Pro (Gemini 3 Pro Image) API. Use when the user asks to generate, create, edit, modify, change, alter, or update images. Also use when user references an existing image file and asks to modify it in any way (e.g., "modify this image", "change the background", "replace X with Y"). Supports both text-to-image generation and image-to-image editing with configurable resolution (1K default, 2K, or 4K for high resolution). DO NOT read the image file first - use this skill directly with the --input-image parameter.
ui-ux-pro-max
nextlevelbuilder
"UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 8 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient."
rust-coding-skill
UtakataKyosui
Guides Claude in writing idiomatic, efficient, well-structured Rust code using proper data modeling, traits, impl organization, macros, and build-speed best practices.
Stay ahead of the MCP ecosystem
Get weekly updates on new skills and servers.