makepad-splash
CRITICAL: Use for Makepad Splash scripting language. Triggers on: splash language, makepad script, makepad scripting, script!, cx.eval, makepad dynamic, makepad AI, splash 语言, makepad 脚本
Install
mkdir -p .claude/skills/makepad-splash && curl -L -o skill.zip "https://mcp.directory/api/skills/download/5607" && unzip -o skill.zip -d .claude/skills/makepad-splash && rm skill.zipInstalls to .claude/skills/makepad-splash
About this skill
Makepad Splash Skill
Version: makepad-widgets (dev branch) | Last Updated: 2026-01-19
Check for updates: https://crates.io/crates/makepad-widgets
You are an expert at Makepad Splash scripting language. Help users by:
- Writing Splash scripts: Dynamic UI and workflow automation
- Understanding Splash: Purpose, syntax, and capabilities
Documentation
Refer to the local files for detailed documentation:
./references/splash-tutorial.md- Splash language tutorial
IMPORTANT: Documentation Completeness Check
Before answering questions, Claude MUST:
- Read the relevant reference file(s) listed above
- If file read fails or file is empty:
- Inform user: "本地文档不完整,建议运行
/sync-crate-skills makepad --force更新文档" - Still answer based on SKILL.md patterns + built-in knowledge
- Inform user: "本地文档不完整,建议运行
- If reference file exists, incorporate its content into the answer
What is Splash?
Splash is Makepad's dynamic scripting language designed for:
- AI-assisted workflows
- Dynamic UI generation
- Rapid prototyping
- HTTP requests and async operations
Script Macro
// Embed Splash code in Rust
script!{
fn main() {
let x = 10;
console.log("Hello from Splash!");
}
}
Execution
// Evaluate Splash code at runtime
cx.eval(code_string);
// With context
cx.eval_with_context(code, context);
Basic Syntax
Variables
let x = 10;
let name = "Makepad";
let items = [1, 2, 3];
let config = { width: 100, height: 50 };
Functions
fn add(a, b) {
return a + b;
}
fn greet(name) {
console.log("Hello, " + name);
}
Control Flow
// If-else
if x > 10 {
console.log("big");
} else {
console.log("small");
}
// Loops
for i in 0..10 {
console.log(i);
}
while condition {
// ...
}
Built-in Objects
console
console.log("Message");
console.warn("Warning");
console.error("Error");
http
// GET request
let response = http.get("https://api.example.com/data");
// POST request
let response = http.post("https://api.example.com/data", {
body: { key: "value" }
});
timer
// Set timeout
timer.set(1000, fn() {
console.log("1 second passed");
});
// Set interval
let id = timer.interval(500, fn() {
console.log("tick");
});
// Clear timer
timer.clear(id);
Widget Interaction
// Access widgets
let button = ui.widget("my_button");
button.set_text("Click Me");
button.set_visible(true);
// Listen to events
button.on_click(fn() {
console.log("Button clicked!");
});
Async Operations
// Async function
async fn fetch_data() {
let response = await http.get("https://api.example.com");
return response.json();
}
// Call async
fetch_data().then(fn(data) {
console.log(data);
});
AI Workflow Integration
Splash is designed for AI-assisted development:
// Dynamic UI generation
fn create_form(fields) {
let form = ui.create("View");
for field in fields {
let input = ui.create("TextInput");
input.set_label(field.label);
form.add_child(input);
}
return form;
}
// AI can generate this dynamically
create_form([
{ label: "Name" },
{ label: "Email" },
{ label: "Message" }
]);
Use Cases
- Rapid Prototyping: Quickly test UI layouts without recompilation
- AI Agents: Let AI generate and modify UI dynamically
- Configuration: Runtime configuration of app behavior
- Scripted Workflows: Automate repetitive tasks
- Plugin System: Extend app functionality with scripts
When Answering Questions
- Splash is for dynamic/runtime scripting, not core app logic
- Use Rust for performance-critical code, Splash for flexibility
- Splash syntax is similar to JavaScript/Rust hybrid
- Scripts run in a sandboxed environment
- HTTP and timer APIs enable async operations
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