manimce-best-practices
Trigger when: (1) User mentions "manim" or "Manim Community" or "ManimCE", (2) Code contains `from manim import *`, (3) User runs `manim` CLI commands, (4) Working with Scene, MathTex, Create(), or ManimCE-specific classes. Best practices for Manim Community Edition - the community-maintained Python animation engine. Covers Scene structure, animations, LaTeX/MathTex, 3D with ThreeDScene, camera control, styling, and CLI usage. NOT for ManimGL/3b1b version (which uses `manimlib` imports and `manimgl` CLI).
Install
mkdir -p .claude/skills/manimce-best-practices && curl -L -o skill.zip "https://mcp.directory/api/skills/download/5609" && unzip -o skill.zip -d .claude/skills/manimce-best-practices && rm skill.zipInstalls to .claude/skills/manimce-best-practices
About this skill
How to use
Read individual rule files for detailed explanations and code examples:
Core Concepts
- rules/scenes.md - Scene structure, construct method, and scene types
- rules/mobjects.md - Mobject types, VMobject, Groups, and positioning
- rules/animations.md - Animation classes, playing animations, and timing
Creation & Transformation
- rules/creation-animations.md - Create, Write, FadeIn, DrawBorderThenFill
- rules/transform-animations.md - Transform, ReplacementTransform, morphing
- rules/animation-groups.md - AnimationGroup, LaggedStart, Succession
Text & Math
- rules/text.md - Text mobjects, fonts, and styling
- rules/latex.md - MathTex, Tex, LaTeX rendering, and coloring formulas
- rules/text-animations.md - Write, AddTextLetterByLetter, TypeWithCursor
Styling & Appearance
- rules/colors.md - Color constants, gradients, and color manipulation
- rules/styling.md - Fill, stroke, opacity, and visual properties
Positioning & Layout
- rules/positioning.md - move_to, next_to, align_to, shift methods
- rules/grouping.md - VGroup, Group, arrange, and layout patterns
Coordinate Systems & Graphing
- rules/axes.md - Axes, NumberPlane, coordinate systems
- rules/graphing.md - Plotting functions, parametric curves
- rules/3d.md - ThreeDScene, 3D axes, surfaces, camera orientation
Animation Control
- rules/timing.md - Rate functions, easing, run_time, lag_ratio
- rules/updaters.md - Updaters, ValueTracker, dynamic animations
- rules/camera.md - MovingCameraScene, zoom, pan, frame manipulation
Configuration & CLI
- rules/cli.md - Command-line interface, rendering options, quality flags
- rules/config.md - Configuration system, manim.cfg, settings
Shapes & Geometry
- rules/shapes.md - Circle, Square, Rectangle, Polygon, and geometric primitives
- rules/lines.md - Line, Arrow, Vector, DashedLine, and connectors
Working Examples
Complete, tested example files demonstrating common patterns:
- examples/basic_animations.py - Shape creation, text, lagged animations, path movement
- examples/math_visualization.py - LaTeX equations, color-coded math, derivations
- examples/updater_patterns.py - ValueTracker, dynamic animations, physics simulations
- examples/graph_plotting.py - Axes, functions, areas, Riemann sums, polar plots
- examples/3d_visualization.py - ThreeDScene, surfaces, 3D camera, parametric curves
Scene Templates
Copy and modify these templates to start new projects:
- templates/basic_scene.py - Standard 2D scene template
- templates/camera_scene.py - MovingCameraScene with zoom/pan
- templates/threed_scene.py - 3D scene with surfaces and camera rotation
Quick Reference
Basic Scene Structure
from manim import *
class MyScene(Scene):
def construct(self):
# Create mobjects
circle = Circle()
# Add to scene (static)
self.add(circle)
# Or animate
self.play(Create(circle))
# Wait
self.wait(1)
Render Command
# Basic render with preview
manim -pql scene.py MyScene
# Quality flags: -ql (low), -qm (medium), -qh (high), -qk (4k)
manim -pqh scene.py MyScene
Key Differences from 3b1b/ManimGL
| Feature | Manim Community | 3b1b/ManimGL |
|---|---|---|
| Import | from manim import * | from manimlib import * |
| CLI | manim | manimgl |
| Math text | MathTex(r"\pi") | Tex(R"\pi") |
| Scene | Scene | InteractiveScene |
| Package | manim (PyPI) | manimgl (PyPI) |
Jupyter Notebook Support
Use the %%manim cell magic:
%%manim -qm MyScene
class MyScene(Scene):
def construct(self):
self.play(Create(Circle()))
Common Pitfalls to Avoid
- Version confusion - Ensure you're using
manim(Community), notmanimgl(3b1b version) - Check imports -
from manim import *is ManimCE;from manimlib import *is ManimGL - Outdated tutorials - Video tutorials may be outdated; prefer official documentation
- manimpango issues - If text rendering fails, check manimpango installation requirements
- PATH issues (Windows) - If
manimcommand not found, usepython -m manimor check PATH
Installation
# Install Manim Community
pip install manim
# Check installation
manim checkhealth
Useful Commands
manim -pql scene.py Scene # Preview low quality (development)
manim -pqh scene.py Scene # Preview high quality
manim --format gif scene.py # Output as GIF
manim checkhealth # Verify installation
manim plugins -l # List plugins
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