83
1
Source

Creates and manages ephemeral Neon databases for testing, CI/CD pipelines, and isolated development environments. Use when building temporary databases for automated tests or rapid prototyping.

Install

mkdir -p .claude/skills/neon-toolkit && curl -L -o skill.zip "https://mcp.directory/api/skills/download/223" && unzip -o skill.zip -d .claude/skills/neon-toolkit && rm skill.zip

Installs to .claude/skills/neon-toolkit

About this skill

Neon Toolkit Skill

Automates creation, management, and cleanup of temporary Neon databases using the Neon Toolkit.

When to Use

  • Creating fresh databases for each test run
  • Spinning up databases in CI/CD pipelines
  • Building isolated development environments
  • Rapid prototyping without manual setup

Not recommended for: Production databases, shared team environments, local-only development (use Docker), or free tier accounts (requires paid projects).

Code Generation Rules

When generating TypeScript/JavaScript code:

  • BEFORE generating import statements, check tsconfig.json for path aliases (compilerOptions.paths)
  • If path aliases exist (e.g., "@/": ["./src/"]), use them (e.g., import { x } from '@/lib/utils')
  • If NO path aliases exist or unsure, ALWAYS use relative imports (e.g., import { x } from '../../../lib/utils')
  • Verify imports match the project's configuration
  • Default to relative imports - they always work regardless of configuration

Reference Documentation

Primary Resource: See [neon-toolkit.mdc](https://raw.githubusercontent.com/neondatabase-labs/ai-rules/main/neon-toolkit.mdc) in project root for comprehensive guidelines including:

  • Core concepts (Organization, Project, Branch, Endpoint)
  • Installation and authentication setup
  • Database lifecycle management patterns
  • API client usage examples
  • Error handling strategies

Quick Setup

Installation

npm install @neondatabase/toolkit

Basic Usage

import { NeonToolkit } from '@neondatabase/toolkit';

const neon = new NeonToolkit({ apiKey: process.env.NEON_API_KEY! });

// Create ephemeral database
const db = await neon.createEphemeralDatabase();
console.log(`Database URL: ${db.url}`);

// Use the database...

// Cleanup
await db.delete();

Templates & Scripts

  • templates/toolkit-workflow.ts - Complete ephemeral database workflow
  • scripts/create-ephemeral-db.ts - Create a temporary database
  • scripts/destroy-ephemeral-db.ts - Clean up ephemeral database

Common Use Cases

Testing

const db = await neon.createEphemeralDatabase();
// Run tests with fresh database
await db.delete();

CI/CD Integration

export NEON_API_KEY=${{ secrets.NEON_API_KEY }}
npm test  # Uses ephemeral database

Related Skills

  • neon-serverless - For connecting to databases
  • neon-drizzle - For schema and migrations

Want best practices in your project? Run neon-plugin:add-neon-docs with parameter SKILL_NAME="neon-toolkit" to add reference links.

You might also like

flutter-development

aj-geddes

Build beautiful cross-platform mobile apps with Flutter and Dart. Covers widgets, state management with Provider/BLoC, navigation, API integration, and material design.

284790

drawio-diagrams-enhanced

jgtolentino

Create professional draw.io (diagrams.net) diagrams in XML format (.drawio files) with integrated PMP/PMBOK methodologies, extensive visual asset libraries, and industry-standard professional templates. Use this skill when users ask to create flowcharts, swimlane diagrams, cross-functional flowcharts, org charts, network diagrams, UML diagrams, BPMN, project management diagrams (WBS, Gantt, PERT, RACI), risk matrices, stakeholder maps, or any other visual diagram in draw.io format. This skill includes access to custom shape libraries for icons, clipart, and professional symbols.

212415

godot

bfollington

This skill should be used when working on Godot Engine projects. It provides specialized knowledge of Godot's file formats (.gd, .tscn, .tres), architecture patterns (component-based, signal-driven, resource-based), common pitfalls, validation tools, code templates, and CLI workflows. The `godot` command is available for running the game, validating scripts, importing resources, and exporting builds. Use this skill for tasks involving Godot game development, debugging scene/resource files, implementing game systems, or creating new Godot components.

206288

nano-banana-pro

garg-aayush

Generate and edit images using Google's Nano Banana Pro (Gemini 3 Pro Image) API. Use when the user asks to generate, create, edit, modify, change, alter, or update images. Also use when user references an existing image file and asks to modify it in any way (e.g., "modify this image", "change the background", "replace X with Y"). Supports both text-to-image generation and image-to-image editing with configurable resolution (1K default, 2K, or 4K for high resolution). DO NOT read the image file first - use this skill directly with the --input-image parameter.

217234

ui-ux-pro-max

nextlevelbuilder

"UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 8 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient."

170198

rust-coding-skill

UtakataKyosui

Guides Claude in writing idiomatic, efficient, well-structured Rust code using proper data modeling, traits, impl organization, macros, and build-speed best practices.

165173

Stay ahead of the MCP ecosystem

Get weekly updates on new skills and servers.