opencode-bridge

22
1
Source

Bridge between OpenWork UI and OpenCode runtime

Install

mkdir -p .claude/skills/opencode-bridge && curl -L -o skill.zip "https://mcp.directory/api/skills/download/1898" && unzip -o skill.zip -d .claude/skills/opencode-bridge && rm skill.zip

Installs to .claude/skills/opencode-bridge

About this skill

Overview

OpenWork communicates with OpenCode via three mechanisms:

  1. CLI invocation: Spawn opencode with prompts and get JSON responses.
  2. Database access: Read OpenCode's SQLite database for sessions and messages.
  3. MCP bridge: Real-time bidirectional communication for streaming and permissions.

CLI Invocation

Non-interactive mode

opencode -p "your prompt" -f json -q

Returns JSON with the response content.

Flags

FlagDescription
-pPrompt to execute
-fOutput format (text, json)
-qQuiet mode (no spinner)
-cWorking directory
-dDebug mode

Example response

{
  "content": "Here is the result...",
  "session_id": "abc123"
}

Database Access

Location

~/.opencode/opencode.db

Or project-local:

.opencode/opencode.db

Schema (key tables)

sessions

CREATE TABLE sessions (
  id TEXT PRIMARY KEY,
  parent_session_id TEXT,
  title TEXT,
  message_count INTEGER,
  prompt_tokens INTEGER,
  completion_tokens INTEGER,
  summary_message_id TEXT,
  cost REAL,
  created_at INTEGER,
  updated_at INTEGER
);

messages

CREATE TABLE messages (
  id TEXT PRIMARY KEY,
  session_id TEXT,
  role TEXT,  -- 'user', 'assistant', 'tool'
  parts TEXT, -- JSON array of content parts
  model TEXT,
  created_at INTEGER,
  updated_at INTEGER
);

Querying from Rust (Tauri)

use tauri_plugin_sql::{Migration, MigrationKind};

#[tauri::command]
async fn list_sessions(db: tauri::State<'_, Database>) -> Result<Vec<Session>, String> {
    let sessions = sqlx::query_as::<_, Session>(
        "SELECT * FROM sessions ORDER BY updated_at DESC"
    )
    .fetch_all(&db.pool)
    .await
    .map_err(|e| e.to_string())?;
    
    Ok(sessions)
}

Querying from SolidJS

import Database from "@tauri-apps/plugin-sql";

const db = await Database.load("sqlite:~/.opencode/opencode.db");
const sessions = await db.select<Session[]>(
  "SELECT * FROM sessions ORDER BY updated_at DESC"
);

MCP Bridge (Advanced)

OpenWork can register as an MCP server that OpenCode connects to.

Configuration (opencode.json)

{
  "mcpServers": {
    "openwork": {
      "type": "stdio",
      "command": "openwork-mcp-bridge"
    }
  }
}

Use cases

  • Real-time permission prompts surfaced in OpenWork UI.
  • Streaming progress updates.
  • Custom tools exposed from OpenWork (e.g., native file picker).

Message Content Parts

Messages contain a parts JSON array with different content types:

TextContent

{ "type": "text", "text": "Hello world" }

ToolCall

{
  "type": "tool_call",
  "id": "call_123",
  "name": "bash",
  "input": "{\"command\": \"ls\"}"
}

ToolResult

{
  "type": "tool_result",
  "tool_call_id": "call_123",
  "content": "file1.txt\nfile2.txt",
  "is_error": false
}

Finish

{
  "type": "finish",
  "reason": "end_turn",
  "time": 1704067200
}

Common Gotchas

  • Database is SQLite; use read-only access to avoid conflicts with running OpenCode.
  • Message parts are JSON-encoded strings; parse them in the UI.
  • Session IDs are UUIDs; tool call IDs are also UUIDs.
  • Cost is in USD; tokens are raw counts.

First-Time Setup

Verify OpenCode is installed

which opencode
opencode --version

Verify database exists

ls ~/.opencode/opencode.db

Test CLI invocation

opencode -p "Hello" -f json -q

You might also like

flutter-development

aj-geddes

Build beautiful cross-platform mobile apps with Flutter and Dart. Covers widgets, state management with Provider/BLoC, navigation, API integration, and material design.

294790

drawio-diagrams-enhanced

jgtolentino

Create professional draw.io (diagrams.net) diagrams in XML format (.drawio files) with integrated PMP/PMBOK methodologies, extensive visual asset libraries, and industry-standard professional templates. Use this skill when users ask to create flowcharts, swimlane diagrams, cross-functional flowcharts, org charts, network diagrams, UML diagrams, BPMN, project management diagrams (WBS, Gantt, PERT, RACI), risk matrices, stakeholder maps, or any other visual diagram in draw.io format. This skill includes access to custom shape libraries for icons, clipart, and professional symbols.

213415

godot

bfollington

This skill should be used when working on Godot Engine projects. It provides specialized knowledge of Godot's file formats (.gd, .tscn, .tres), architecture patterns (component-based, signal-driven, resource-based), common pitfalls, validation tools, code templates, and CLI workflows. The `godot` command is available for running the game, validating scripts, importing resources, and exporting builds. Use this skill for tasks involving Godot game development, debugging scene/resource files, implementing game systems, or creating new Godot components.

213296

nano-banana-pro

garg-aayush

Generate and edit images using Google's Nano Banana Pro (Gemini 3 Pro Image) API. Use when the user asks to generate, create, edit, modify, change, alter, or update images. Also use when user references an existing image file and asks to modify it in any way (e.g., "modify this image", "change the background", "replace X with Y"). Supports both text-to-image generation and image-to-image editing with configurable resolution (1K default, 2K, or 4K for high resolution). DO NOT read the image file first - use this skill directly with the --input-image parameter.

222234

ui-ux-pro-max

nextlevelbuilder

"UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 8 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient."

174201

rust-coding-skill

UtakataKyosui

Guides Claude in writing idiomatic, efficient, well-structured Rust code using proper data modeling, traits, impl organization, macros, and build-speed best practices.

167173

Stay ahead of the MCP ecosystem

Get weekly updates on new skills and servers.