runtime-skills

0
0
Source

Universal Runtime best practices for PyTorch inference, Transformers models, and FastAPI serving. Covers device management, model loading, memory optimization, and performance tuning.

Install

mkdir -p .claude/skills/runtime-skills && curl -L -o skill.zip "https://mcp.directory/api/skills/download/6044" && unzip -o skill.zip -d .claude/skills/runtime-skills && rm skill.zip

Installs to .claude/skills/runtime-skills

About this skill

Universal Runtime Skills

Best practices and code review checklists for the Universal Runtime - LlamaFarm's local ML inference server.

Overview

The Universal Runtime provides OpenAI-compatible endpoints for HuggingFace models:

  • Text generation (Causal LMs: GPT, Llama, Mistral, Qwen)
  • Text embeddings (BERT, sentence-transformers, ModernBERT)
  • Classification, NER, and reranking
  • OCR and document understanding
  • Anomaly detection

Directory: runtimes/universal/ Python: 3.11+ Key Dependencies: PyTorch, Transformers, FastAPI, llama-cpp-python

Links to Shared Skills

This skill extends the shared Python practices. Always apply these first:

TopicFilePriority
Patternspython-skills/patterns.mdMedium
Asyncpython-skills/async.mdHigh
Typingpython-skills/typing.mdMedium
Testingpython-skills/testing.mdMedium
Errorspython-skills/error-handling.mdHigh
Securitypython-skills/security.mdCritical

Runtime-Specific Checklists

TopicFileKey Points
PyTorchpytorch.mdDevice management, dtype, memory cleanup
Transformerstransformers.mdModel loading, tokenization, inference
FastAPIfastapi.mdAPI design, streaming, lifespan
Performanceperformance.mdBatching, caching, optimizations

Architecture

runtimes/universal/
├── server.py              # FastAPI app, model caching, endpoints
├── core/
│   └── logging.py         # UniversalRuntimeLogger (structlog)
├── models/
│   ├── base.py            # BaseModel ABC with device management
│   ├── language_model.py  # Transformers text generation
│   ├── gguf_language_model.py  # llama-cpp-python for GGUF
│   ├── encoder_model.py   # Embeddings, classification, NER, reranking
│   └── ...                # OCR, anomaly, document models
├── routers/
│   └── chat_completions/  # Chat completions with streaming
├── utils/
│   ├── device.py          # Device detection (CUDA/MPS/CPU)
│   ├── model_cache.py     # TTL-based model caching
│   ├── model_format.py    # GGUF vs transformers detection
│   └── context_calculator.py  # GGUF context size computation
└── tests/

Key Patterns

1. Model Loading with Double-Checked Locking

_model_load_lock = asyncio.Lock()

async def load_encoder(model_id: str, task: str = "embedding"):
    cache_key = f"encoder:{task}:{model_id}"
    if cache_key not in _models:
        async with _model_load_lock:
            # Double-check after acquiring lock
            if cache_key not in _models:
                model = EncoderModel(model_id, device, task=task)
                await model.load()
                _models[cache_key] = model
    return _models.get(cache_key)

2. Device-Aware Tensor Operations

class BaseModel(ABC):
    def get_dtype(self, force_float32: bool = False):
        if force_float32:
            return torch.float32
        if self.device in ("cuda", "mps"):
            return torch.float16
        return torch.float32

    def to_device(self, tensor: torch.Tensor, dtype=None):
        # Don't change dtype for integer tensors
        if tensor.dtype in (torch.int32, torch.int64, torch.long):
            return tensor.to(device=self.device)
        dtype = dtype or self.get_dtype()
        return tensor.to(device=self.device, dtype=dtype)

3. TTL-Based Model Caching

_models: ModelCache[BaseModel] = ModelCache(ttl=300)  # 5 min TTL

async def _cleanup_idle_models():
    while True:
        await asyncio.sleep(CLEANUP_CHECK_INTERVAL)
        for cache_key, model in _models.pop_expired():
            await model.unload()

4. Async Generation with Thread Pools

# GGUF models use blocking llama-cpp, run in executor
self._executor = ThreadPoolExecutor(max_workers=1)

async def generate(self, messages, max_tokens=512, ...):
    loop = asyncio.get_running_loop()
    return await loop.run_in_executor(self._executor, self._generate_sync)

Review Priority

When reviewing Universal Runtime code:

  1. Critical - Security

    • Path traversal prevention in file endpoints
    • Input sanitization for model IDs
  2. High - Memory & Device

    • Proper CUDA/MPS cache clearing on unload
    • torch.no_grad() for inference
    • Correct dtype for device
  3. Medium - Performance

    • Model caching patterns
    • Batch processing where applicable
    • Streaming implementation
  4. Low - Code Style

    • Consistent with patterns.md
    • Proper type hints

You might also like

flutter-development

aj-geddes

Build beautiful cross-platform mobile apps with Flutter and Dart. Covers widgets, state management with Provider/BLoC, navigation, API integration, and material design.

643969

drawio-diagrams-enhanced

jgtolentino

Create professional draw.io (diagrams.net) diagrams in XML format (.drawio files) with integrated PMP/PMBOK methodologies, extensive visual asset libraries, and industry-standard professional templates. Use this skill when users ask to create flowcharts, swimlane diagrams, cross-functional flowcharts, org charts, network diagrams, UML diagrams, BPMN, project management diagrams (WBS, Gantt, PERT, RACI), risk matrices, stakeholder maps, or any other visual diagram in draw.io format. This skill includes access to custom shape libraries for icons, clipart, and professional symbols.

591705

ui-ux-pro-max

nextlevelbuilder

"UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 8 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient."

318398

godot

bfollington

This skill should be used when working on Godot Engine projects. It provides specialized knowledge of Godot's file formats (.gd, .tscn, .tres), architecture patterns (component-based, signal-driven, resource-based), common pitfalls, validation tools, code templates, and CLI workflows. The `godot` command is available for running the game, validating scripts, importing resources, and exporting builds. Use this skill for tasks involving Godot game development, debugging scene/resource files, implementing game systems, or creating new Godot components.

339397

nano-banana-pro

garg-aayush

Generate and edit images using Google's Nano Banana Pro (Gemini 3 Pro Image) API. Use when the user asks to generate, create, edit, modify, change, alter, or update images. Also use when user references an existing image file and asks to modify it in any way (e.g., "modify this image", "change the background", "replace X with Y"). Supports both text-to-image generation and image-to-image editing with configurable resolution (1K default, 2K, or 4K for high resolution). DO NOT read the image file first - use this skill directly with the --input-image parameter.

451339

fastapi-templates

wshobson

Create production-ready FastAPI projects with async patterns, dependency injection, and comprehensive error handling. Use when building new FastAPI applications or setting up backend API projects.

304231

Stay ahead of the MCP ecosystem

Get weekly updates on new skills and servers.