tooluniverse-protein-therapeutic-design
Design novel protein therapeutics (binders, enzymes, scaffolds) using AI-guided de novo design. Uses RFdiffusion for backbone generation, ProteinMPNN for sequence design, ESMFold/AlphaFold2 for validation. Use when asked to design protein binders, therapeutic proteins, or engineer protein function.
Install
mkdir -p .claude/skills/tooluniverse-protein-therapeutic-design && curl -L -o skill.zip "https://mcp.directory/api/skills/download/5531" && unzip -o skill.zip -d .claude/skills/tooluniverse-protein-therapeutic-design && rm skill.zipInstalls to .claude/skills/tooluniverse-protein-therapeutic-design
About this skill
Therapeutic Protein Designer
AI-guided de novo protein design using RFdiffusion backbone generation, ProteinMPNN sequence optimization, and structure validation for therapeutic protein development.
KEY PRINCIPLES:
- Structure-first - Generate backbone geometry before sequence
- Target-guided - Design binders with target structure in mind
- Iterative validation - Predict structure to validate designs
- Developability-aware - Consider aggregation, immunogenicity, expression
- Evidence-graded - Grade designs by confidence metrics
- Actionable output - Provide sequences ready for experimental testing
- English-first queries - Always use English terms in tool calls
Therapeutic protein design starts with the target interaction. What binding surface do you need to cover? A small pocket = nanobody or peptide. A large flat surface = designed protein. Stability, immunogenicity, and manufacturability constrain the design space.
LOOK UP, DON'T GUESS
When uncertain about any scientific fact, SEARCH databases first rather than reasoning from memory. A database-verified answer is always more reliable than a guess.
COMPUTE, DON'T DESCRIBE
When analysis requires computation (statistics, data processing, scoring, enrichment), write and run Python code via Bash. Don't describe what you would do — execute it and report actual results. Use ToolUniverse tools to retrieve data, then Python (pandas, scipy, statsmodels, matplotlib) to analyze it.
When to Use
Apply when user asks to:
- Design a protein binder, therapeutic protein, or scaffold
- Optimize a protein sequence for function
- Design a de novo enzyme
- Generate protein variants for target binding
Workflow Overview
Phase 1: Target Characterization
Get structure (PDB, EMDB cryo-EM, AlphaFold), identify binding epitope
Phase 2: Backbone Generation (RFdiffusion)
Define constraints, generate >= 5 backbones, filter by geometry
Phase 3: Sequence Design (ProteinMPNN)
Design >= 8 sequences per backbone, sample with temperature control
Phase 4: Structure Validation (ESMFold/AlphaFold2)
Predict structure, compare to backbone, assess pLDDT/pTM
Phase 5: Developability Assessment
Aggregation, pI, expression prediction
Phase 6: Report Synthesis
Ranked candidates, FASTA, experimental recommendations
Critical Requirements
Report-First Approach (MANDATORY)
- Create
[TARGET]_protein_design_report.mdfirst with section headers - Progressively update as designs are generated
- Output
[TARGET]_designed_sequences.fastaand[TARGET]_top_candidates.csv
Design Documentation (MANDATORY)
Every design MUST include: Sequence, Length, Target, Method, and Quality Metrics (pLDDT, pTM, MPNN score, binding prediction).
NVIDIA NIM Tools
| Tool | Purpose | Key Parameter |
|---|---|---|
NvidiaNIM_rfdiffusion | Backbone generation | diffusion_steps (NOT num_steps) |
NvidiaNIM_proteinmpnn | Sequence design | pdb_string (NOT pdb) |
ESMFold_predict_structure | Fast validation | sequence (NOT seq) |
NvidiaNIM_alphafold2 | High-accuracy validation | sequence, algorithm |
NvidiaNIM_esm2_650m | Sequence embeddings | sequences, format |
Common Parameter Mistakes
| Tool | Wrong | Correct |
|---|---|---|
NvidiaNIM_rfdiffusion | num_steps=50 | diffusion_steps=50 |
NvidiaNIM_proteinmpnn | pdb=content | pdb_string=content |
ESMFold_predict_structure | seq="MVLS..." | sequence="MVLS..." |
NvidiaNIM_alphafold2 | seq="MVLS..." | sequence="MVLS..." |
NVIDIA NIM Requirements
- API Key:
NVIDIA_API_KEYenvironment variable required - Rate limits: 40 RPM (1.5 second minimum between calls)
- AlphaFold2 may return 202 (polling required); RFdiffusion and ESMFold are synchronous
Supporting Tools
| Tool | Purpose | Key Parameters |
|---|---|---|
PDBe_get_uniprot_mappings | Find PDB structures | uniprot_id |
RCSBData_get_entry | Download PDB file | pdb_id |
alphafold_get_prediction | Get AlphaFold DB structure | accession |
emdb_search | Search cryo-EM maps | query |
emdb_get_entry | Get entry details | entry_id |
UniProt_get_entry_by_accession | Get target sequence | accession |
InterPro_get_protein_domains | Get domains | accession |
Evidence Grading
| Tier | Criteria |
|---|---|
| T1 (best) | pLDDT >85, pTM >0.8, low aggregation, neutral pI |
| T2 | pLDDT >75, pTM >0.7, acceptable developability |
| T3 | pLDDT >70, pTM >0.65, developability concerns |
| T4 | Failed validation or major developability issues |
Completeness Checklist
- Target structure obtained (PDB or predicted)
- Binding epitope identified
- >= 5 backbones generated, top 3-5 selected
- >= 8 sequences per backbone, MPNN scores reported
- All sequences validated (ESMFold), pLDDT/pTM reported, >= 3 passing
- Developability assessed (aggregation, pI, expression)
- Ranked candidate list, FASTA file, experimental recommendations
Reference Files
- DESIGN_PROCEDURES.md - Phase-by-phase code examples, sampling parameters, fallback chains
- TOOLS_REFERENCE.md - Complete tool documentation with code examples
- EXAMPLES.md - Sample design workflows and outputs
- CHECKLIST.md - Detailed phase checklists and quality metrics
- design_templates.md - Report templates and output format examples
More by mims-harvard
View all skills by mims-harvard →You might also like
flutter-development
aj-geddes
Build beautiful cross-platform mobile apps with Flutter and Dart. Covers widgets, state management with Provider/BLoC, navigation, API integration, and material design.
drawio-diagrams-enhanced
jgtolentino
Create professional draw.io (diagrams.net) diagrams in XML format (.drawio files) with integrated PMP/PMBOK methodologies, extensive visual asset libraries, and industry-standard professional templates. Use this skill when users ask to create flowcharts, swimlane diagrams, cross-functional flowcharts, org charts, network diagrams, UML diagrams, BPMN, project management diagrams (WBS, Gantt, PERT, RACI), risk matrices, stakeholder maps, or any other visual diagram in draw.io format. This skill includes access to custom shape libraries for icons, clipart, and professional symbols.
ui-ux-pro-max
nextlevelbuilder
"UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 8 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient."
godot
bfollington
This skill should be used when working on Godot Engine projects. It provides specialized knowledge of Godot's file formats (.gd, .tscn, .tres), architecture patterns (component-based, signal-driven, resource-based), common pitfalls, validation tools, code templates, and CLI workflows. The `godot` command is available for running the game, validating scripts, importing resources, and exporting builds. Use this skill for tasks involving Godot game development, debugging scene/resource files, implementing game systems, or creating new Godot components.
nano-banana-pro
garg-aayush
Generate and edit images using Google's Nano Banana Pro (Gemini 3 Pro Image) API. Use when the user asks to generate, create, edit, modify, change, alter, or update images. Also use when user references an existing image file and asks to modify it in any way (e.g., "modify this image", "change the background", "replace X with Y"). Supports both text-to-image generation and image-to-image editing with configurable resolution (1K default, 2K, or 4K for high resolution). DO NOT read the image file first - use this skill directly with the --input-image parameter.
fastapi-templates
wshobson
Create production-ready FastAPI projects with async patterns, dependency injection, and comprehensive error handling. Use when building new FastAPI applications or setting up backend API projects.
Related MCP Servers
Browse all serversBoost your AI code assistant with Context7: inject real-time API documentation from OpenAPI specification sources into y
Boost productivity with Task Master: an AI-powered tool for project management and agile development workflows, integrat
Connect Blender to Claude AI for seamless 3D modeling. Use AI 3D model generator tools for faster, intuitive, interactiv
Unlock seamless Figma to code: streamline Figma to HTML with Framelink MCP Server for fast, accurate design-to-code work
Supercharge browser tasks with Browser MCP—AI-driven, local browser automation for powerful, private testing. Inspired b
Desktop Commander MCP unifies code management with advanced source control, git, and svn support—streamlining developmen
Stay ahead of the MCP ecosystem
Get weekly updates on new skills and servers.