vercel-multi-env-setup
Configure Vercel across development, staging, and production environments. Use when setting up multi-environment deployments, configuring per-environment secrets, or implementing environment-specific Vercel configurations. Trigger with phrases like "vercel environments", "vercel staging", "vercel dev prod", "vercel environment setup", "vercel config by env".
Install
mkdir -p .claude/skills/vercel-multi-env-setup && curl -L -o skill.zip "https://mcp.directory/api/skills/download/3371" && unzip -o skill.zip -d .claude/skills/vercel-multi-env-setup && rm skill.zipInstalls to .claude/skills/vercel-multi-env-setup
About this skill
Vercel Multi-Env Setup
Overview
Configure Vercel's three built-in environments (Development, Preview, Production) with scoped environment variables, branch-specific preview URLs, and custom environments for staging. Uses Vercel's native environment system and the REST API for automation.
Prerequisites
- Vercel project linked and deployed
- Separate database instances per environment (recommended)
- Access to Vercel dashboard or VERCEL_TOKEN for API
Instructions
Step 1: Understand Vercel's Environment Model
Vercel provides three built-in environments:
| Environment | Trigger | URL Pattern | Use Case |
|---|---|---|---|
| Production | Push to production branch | yourdomain.com | Live traffic |
| Preview | Push to any other branch | project-git-branch-team.vercel.app | PR review |
| Development | vercel dev locally | localhost:3000 | Local dev |
Step 2: Scope Environment Variables
# Add a variable scoped to Production only
vercel env add DATABASE_URL production
# Enter: postgres://prod-host:5432/myapp
# Add a variable scoped to Preview only
vercel env add DATABASE_URL preview
# Enter: postgres://staging-host:5432/myapp_staging
# Add a variable scoped to Development only
vercel env add DATABASE_URL development
# Enter: postgres://localhost:5432/myapp_dev
# Add a variable available in ALL environments
vercel env add NEXT_PUBLIC_APP_NAME production preview development
# Enter: My App
# List all env vars with their scopes
vercel env ls
Step 3: Via REST API (Automation)
# Create env vars with specific scoping
curl -X POST "https://api.vercel.com/v9/projects/my-app/env" \
-H "Authorization: Bearer $VERCEL_TOKEN" \
-H "Content-Type: application/json" \
-d '{
"key": "DATABASE_URL",
"value": "postgres://prod-host:5432/myapp",
"type": "encrypted",
"target": ["production"]
}'
# Upsert — update if exists, create if not
curl -X POST "https://api.vercel.com/v9/projects/my-app/env?upsert=true" \
-H "Authorization: Bearer $VERCEL_TOKEN" \
-H "Content-Type: application/json" \
-d '{
"key": "DATABASE_URL",
"value": "postgres://staging-host:5432/myapp_staging",
"type": "encrypted",
"target": ["preview"]
}'
# List all env vars for a project
curl -s -H "Authorization: Bearer $VERCEL_TOKEN" \
"https://api.vercel.com/v9/projects/my-app/env" \
| jq '.envs[] | {key, target, type}'
Step 4: Custom Environments (Beyond Dev/Preview/Prod)
Vercel supports custom environments for staging, QA, etc.:
# Create a custom environment via API
curl -X POST "https://api.vercel.com/v1/projects/my-app/custom-environments" \
-H "Authorization: Bearer $VERCEL_TOKEN" \
-H "Content-Type: application/json" \
-d '{
"name": "Staging",
"slug": "staging",
"branchPattern": "staging"
}'
Or in the dashboard: Settings > Environments > Create Environment
Custom environments let you:
- Link a specific Git branch to the environment
- Scope environment variables to it
- Assign a custom domain (e.g.,
staging.yourdomain.com)
Step 5: Branch-Specific Preview Domains
# Assign a custom domain to a specific branch
# In dashboard: Settings > Domains > Add
# Set Git Branch: "staging"
# Domain: staging.yourdomain.com
# Via API — add domain to project with branch targeting
curl -X POST "https://api.vercel.com/v9/projects/my-app/domains" \
-H "Authorization: Bearer $VERCEL_TOKEN" \
-H "Content-Type: application/json" \
-d '{
"name": "staging.yourdomain.com",
"gitBranch": "staging"
}'
Step 6: Environment Detection in Code
// src/lib/env.ts — detect environment at runtime
export function getEnvironment(): 'production' | 'preview' | 'development' {
return (process.env.VERCEL_ENV as any) ?? 'development';
}
// Environment-specific behavior
export function getApiBaseUrl(): string {
switch (getEnvironment()) {
case 'production':
return 'https://api.yourdomain.com';
case 'preview':
return `https://${process.env.VERCEL_URL}`;
case 'development':
return 'http://localhost:3000';
}
}
// Production safeguards
export function assertNotProduction(operation: string): void {
if (getEnvironment() === 'production') {
throw new Error(`Dangerous operation "${operation}" blocked in production`);
}
}
Step 7: Pull Env Vars for Local Development
# Pull Development-scoped vars to local file
vercel env pull .env.development.local
# Pull Preview-scoped vars (for testing preview behavior locally)
vercel env pull --environment=preview .env.preview.local
# .gitignore these files
echo '.env*.local' >> .gitignore
Environment Variable Types
| Type | Dashboard Visibility | Log Visibility | Use Case |
|---|---|---|---|
plain | Visible | Visible | Non-sensitive config |
encrypted | Hidden after save | Hidden | API keys, secrets |
sensitive | Always hidden | Hidden | High-security secrets |
system | Auto-set by Vercel | Visible | VERCEL_ENV, VERCEL_URL |
Output
- Environment variables scoped per environment (dev/preview/prod)
- Custom staging environment with dedicated branch and domain
- Environment detection logic for runtime behavior switching
- Local development env vars pulled from Vercel
Error Handling
| Error | Cause | Solution |
|---|---|---|
| Env var undefined in preview | Not scoped to Preview target | Re-add with Preview in target array |
| Wrong database in production | Preview DB URL used in prod | Check env var scoping per environment |
vercel env pull empty | No Development-scoped vars | Add vars with Development target |
| Custom env not triggering | Branch pattern doesn't match | Check branch name matches environment slug |
| Sensitive var can't be read | type=sensitive hides value | Re-add the var if value is lost |
Resources
- Environment Variables
- Environments
- System Environment Variables
- Managing Environment Variables
- REST API: Environment Variables
Next Steps
For observability and monitoring, see vercel-observability.
More by jeremylongshore
View all skills by jeremylongshore →You might also like
flutter-development
aj-geddes
Build beautiful cross-platform mobile apps with Flutter and Dart. Covers widgets, state management with Provider/BLoC, navigation, API integration, and material design.
drawio-diagrams-enhanced
jgtolentino
Create professional draw.io (diagrams.net) diagrams in XML format (.drawio files) with integrated PMP/PMBOK methodologies, extensive visual asset libraries, and industry-standard professional templates. Use this skill when users ask to create flowcharts, swimlane diagrams, cross-functional flowcharts, org charts, network diagrams, UML diagrams, BPMN, project management diagrams (WBS, Gantt, PERT, RACI), risk matrices, stakeholder maps, or any other visual diagram in draw.io format. This skill includes access to custom shape libraries for icons, clipart, and professional symbols.
ui-ux-pro-max
nextlevelbuilder
"UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 8 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient."
godot
bfollington
This skill should be used when working on Godot Engine projects. It provides specialized knowledge of Godot's file formats (.gd, .tscn, .tres), architecture patterns (component-based, signal-driven, resource-based), common pitfalls, validation tools, code templates, and CLI workflows. The `godot` command is available for running the game, validating scripts, importing resources, and exporting builds. Use this skill for tasks involving Godot game development, debugging scene/resource files, implementing game systems, or creating new Godot components.
nano-banana-pro
garg-aayush
Generate and edit images using Google's Nano Banana Pro (Gemini 3 Pro Image) API. Use when the user asks to generate, create, edit, modify, change, alter, or update images. Also use when user references an existing image file and asks to modify it in any way (e.g., "modify this image", "change the background", "replace X with Y"). Supports both text-to-image generation and image-to-image editing with configurable resolution (1K default, 2K, or 4K for high resolution). DO NOT read the image file first - use this skill directly with the --input-image parameter.
fastapi-templates
wshobson
Create production-ready FastAPI projects with async patterns, dependency injection, and comprehensive error handling. Use when building new FastAPI applications or setting up backend API projects.
Related MCP Servers
Browse all serversBoost productivity with Task Master: an AI-powered tool for project management and agile development workflows, integrat
Unlock seamless Figma to code: streamline Figma to HTML with Framelink MCP Server for fast, accurate design-to-code work
Desktop Commander MCP unifies code management with advanced source control, git, and svn support—streamlining developmen
Foundry Toolkit: Deploy, test, and analyze smart contracts on EVM networks and local Anvil with powerful blockchain dev
Unlock AI-powered automation for Postman for API testing. Streamline workflows, code sync, and team collaboration with f
Supercharge your AI code assistant with JetBrains IDE Index. Unlock advanced code intelligence, navigation & refactoring
Stay ahead of the MCP ecosystem
Get weekly updates on new skills and servers.