implementing-figma-designs

9
0
Source

Implements Figma designs 1:1 using OneKey component library (还原设计稿).

Install

mkdir -p .claude/skills/implementing-figma-designs && curl -L -o skill.zip "https://mcp.directory/api/skills/download/2338" && unzip -o skill.zip -d .claude/skills/implementing-figma-designs && rm skill.zip

Installs to .claude/skills/implementing-figma-designs

About this skill

Implementing Figma Designs

This skill helps you implement Figma designs 1:1 using the OneKey component library.

Core Principles

Focus on UI First, Data Later

When implementing Figma designs, prioritize pixel-perfect UI over data integration:

  1. Use mock data - Hardcode data that matches the design exactly
  2. Skip i18n - Use plain strings directly from the design, no intl.formatMessage
  3. Skip API calls - No need to fetch real data at this stage
  4. Match the design - Focus on visual accuracy, spacing, colors, and layout

What NOT to do

  • Don't worry about where data comes from
  • Don't add translation keys (ETranslations)
  • Don't create API integration or hooks for fetching
  • Don't add complex state management

What TO do

  • Hardcode text exactly as shown in Figma
  • Create mock data arrays/objects that match the design
  • Focus on component structure and styling
  • Match spacing, colors, and typography from design

Component Lookup (On-Demand)

When you need to use a component, look up its source and demo:

Source Code Location Pattern

packages/components/src/{category}/{ComponentName}/

Categories:

  • primitives/ - Button, Icon, Image, Skeleton, Spinner, Stack, Heading, SizeableText
  • forms/ - Input, TextArea, Select, Checkbox, Radio, Switch, Slider, Form, OTPInput
  • actions/ - IconButton, ActionList, Alert, Toast, Popover, SegmentControl, Pagination, Tooltip
  • composite/ - Dialog, Tabs, Banner, Carousel, Table, Stepper
  • content/ - Badge, Progress, Empty, Divider, QRCode, Markdown, LottieView, LinearGradient, BlurView
  • layouts/ - Page, ScrollView, ListView, SectionList, Accordion, Swiper, SearchBar

Demo Location Pattern

packages/kit/src/views/Developer/pages/Gallery/Components/stories/{ComponentName}.tsx

Note: Some demos have different names (e.g., AccordionGallery.tsx, NewTabsGallery.tsx)

How to Look Up a Component

  1. Read the source to understand props and structure:

    Read: packages/components/src/{category}/{ComponentName}/index.tsx
    
  2. Read the demo for usage examples:

    Glob: packages/kit/src/views/Developer/pages/Gallery/Components/stories/*{ComponentName}*.tsx
    

Quick Reference

All imports from @onekeyhq/components

import { Button, Stack, XStack, YStack, Icon, ... } from '@onekeyhq/components';

Spacing Tokens

  • $1 = 4px, $2 = 8px, $3 = 12px, $4 = 16px
  • $5 = 20px, $6 = 24px, $8 = 32px, $10 = 40px

Color Tokens

  • Text: $text, $textSubdued, $textDisabled
  • Background: $bg, $bgSubdued, $bgHover, $bgActive
  • Border: $border, $borderSubdued, $borderActive
  • Icon: $icon, $iconSubdued, $iconDisabled

Font Size Tokens

Headings (large to small):

  • $headingXxl, $headingXl, $headingLg, $headingMd, $headingSm, $headingXs

Body text (large to small):

  • $bodyLg, $bodyMd, $bodySm, $bodyXs

With medium weight (append Medium):

  • $bodyLgMedium, $bodyMdMedium, $bodySmMedium, $bodyXsMedium

Usage with SizableText:

<SizableText size="$bodyMd">Regular text</SizableText>
<SizableText size="$bodyMdMedium">Medium weight text</SizableText>
<SizableText size="$headingSm">Small heading</SizableText>

Common Patterns

Layout with Stack:

<YStack gap="$4">        {/* Vertical */}
<XStack gap="$4">        {/* Horizontal */}
<Stack gap="$4">         {/* Default vertical */}

Mock Data:

const mockItems = [
  { name: 'Bitcoin', symbol: 'BTC', value: '$21,432.50' },
  { name: 'Ethereum', symbol: 'ETH', value: '$5,892.30' },
];

Button Actions:

<Button onPress={() => console.log('clicked')}>Action</Button>

Workflow

  1. Analyze the Figma design using Figma MCP
  2. Identify which components are needed
  3. Look up each component - read source and demo on-demand
  4. Create mock data matching the design
  5. Implement the UI with hardcoded values

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