vercel-composition-patterns
React composition patterns that scale. Use when refactoring components with boolean prop proliferation, building flexible component libraries, or designing reusable APIs. Triggers on tasks involving compound components, render props, context providers, or component architecture. Includes React 19 API changes.
Install
mkdir -p .claude/skills/vercel-composition-patterns && curl -L -o skill.zip "https://mcp.directory/api/skills/download/997" && unzip -o skill.zip -d .claude/skills/vercel-composition-patterns && rm skill.zipInstalls to .claude/skills/vercel-composition-patterns
About this skill
React Composition Patterns
Composition patterns for building flexible, maintainable React components. Avoid boolean prop proliferation by using compound components, lifting state, and composing internals. These patterns make codebases easier for both humans and AI agents to work with as they scale.
When to Apply
Reference these guidelines when:
- Refactoring components with many boolean props
- Building reusable component libraries
- Designing flexible component APIs
- Reviewing component architecture
- Working with compound components or context providers
Rule Categories by Priority
| Priority | Category | Impact | Prefix |
|---|---|---|---|
| 1 | Component Architecture | HIGH | architecture- |
| 2 | State Management | MEDIUM | state- |
| 3 | Implementation Patterns | MEDIUM | patterns- |
| 4 | React 19 APIs | MEDIUM | react19- |
Quick Reference
1. Component Architecture (HIGH)
architecture-avoid-boolean-props- Don't add boolean props to customize behavior; use compositionarchitecture-compound-components- Structure complex components with shared context
2. State Management (MEDIUM)
state-decouple-implementation- Provider is the only place that knows how state is managedstate-context-interface- Define generic interface with state, actions, meta for dependency injectionstate-lift-state- Move state into provider components for sibling access
3. Implementation Patterns (MEDIUM)
patterns-explicit-variants- Create explicit variant components instead of boolean modespatterns-children-over-render-props- Use children for composition instead of renderX props
4. React 19 APIs (MEDIUM)
⚠️ React 19+ only. Skip this section if using React 18 or earlier.
react19-no-forwardref- Don't useforwardRef; useuse()instead ofuseContext()
How to Use
Read individual rule files for detailed explanations and code examples:
rules/architecture-avoid-boolean-props.md
rules/state-context-interface.md
Each rule file contains:
- Brief explanation of why it matters
- Incorrect code example with explanation
- Correct code example with explanation
- Additional context and references
Full Compiled Document
For the complete guide with all rules expanded: AGENTS.md
More by vercel-labs
View all →You might also like
flutter-development
aj-geddes
Build beautiful cross-platform mobile apps with Flutter and Dart. Covers widgets, state management with Provider/BLoC, navigation, API integration, and material design.
drawio-diagrams-enhanced
jgtolentino
Create professional draw.io (diagrams.net) diagrams in XML format (.drawio files) with integrated PMP/PMBOK methodologies, extensive visual asset libraries, and industry-standard professional templates. Use this skill when users ask to create flowcharts, swimlane diagrams, cross-functional flowcharts, org charts, network diagrams, UML diagrams, BPMN, project management diagrams (WBS, Gantt, PERT, RACI), risk matrices, stakeholder maps, or any other visual diagram in draw.io format. This skill includes access to custom shape libraries for icons, clipart, and professional symbols.
godot
bfollington
This skill should be used when working on Godot Engine projects. It provides specialized knowledge of Godot's file formats (.gd, .tscn, .tres), architecture patterns (component-based, signal-driven, resource-based), common pitfalls, validation tools, code templates, and CLI workflows. The `godot` command is available for running the game, validating scripts, importing resources, and exporting builds. Use this skill for tasks involving Godot game development, debugging scene/resource files, implementing game systems, or creating new Godot components.
nano-banana-pro
garg-aayush
Generate and edit images using Google's Nano Banana Pro (Gemini 3 Pro Image) API. Use when the user asks to generate, create, edit, modify, change, alter, or update images. Also use when user references an existing image file and asks to modify it in any way (e.g., "modify this image", "change the background", "replace X with Y"). Supports both text-to-image generation and image-to-image editing with configurable resolution (1K default, 2K, or 4K for high resolution). DO NOT read the image file first - use this skill directly with the --input-image parameter.
ui-ux-pro-max
nextlevelbuilder
"UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 8 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient."
rust-coding-skill
UtakataKyosui
Guides Claude in writing idiomatic, efficient, well-structured Rust code using proper data modeling, traits, impl organization, macros, and build-speed best practices.
Stay ahead of the MCP ecosystem
Get weekly updates on new skills and servers.